Using AR and VR technologies in teaching geometry at school
The article discusses the use of AR and VR technologies in teaching geometry at school and examines the effectiveness of their use. The advantages and disadvantages of each technology are indicated. The main approaches to the use of AR and VR technologies in teaching geometry are presented, examples of using these approaches are given. Methodological aspects of using technologies in teaching are considered in the context of creating immersive environments, interactive and 3D models of geometric figures and spatial structures. The result of experimental work on testing the use of augmented reality in the learning process at school is described. The results of the study confirm the effectiveness of using AR and VR technologies in teaching geometry, which is expressed in an increase in the interest and motivation of students in this subject.
Authors
- Л. Г. Зверева
- Elena Petlina
- И.А. Погодина
- A. A. Zaporozhtseva
Institutions
- Stavropol State University (RU)
Publication Details
- Journal
- Informatics in school
- Published
- 2024-09-20
- DOI
- https://doi.org/10.32517/2221-1993-2024-23-3-81-86
- Primary Topic
- Advanced Theoretical and Applied Studies in Material Sciences and Geometry
- Type
- article
- Field-Weighted Citation Impact
- 0.00