Progressively Learning to Reach Remote Goals by Continuously Updating Boundary Goals

Training an effective policy on complex goal-reaching tasks with sparse rewards is an open challenge. It is more difficult for the task of reaching remote goals (RRG), as the unavailability of the original rewards and large Wasserstein distance between the distributions of desired goals and initial states make existing methods for common goal-reaching tasks inefficient or even completely ineffective. In this article, we propose progressively learning to reach remote goals by continuously updating boundary goals (PLUB), which solves RRG tasks by reducing the Wasserstein distance between the distributions of boundary goals and desired goals. Specifically, the concept of boundary goal is introduced, which is the set of the closest achieved goals for each desired goal. In addition, to reduce the computational complexity caused by the Wasserstein distance, the closest moving distance is introduced, which is its upper bound, and also the expectation of the distance between the desired goal and the closest boundary goal. By selecting the appropriate intermediate goal from all boundary goals and continuously updating boundary goals, both the closest moving distance and the Wasserstein distance can be reduced. As a result, RRG tasks degenerate into common goal-reaching tasks that can be efficiently solved by a combination of hindsight relabeling and the learning from demonstrations (LfD) method. Extensive experiments on several robotic manipulation tasks demonstrate that PLUB can bring substantial improvements over the existing methods.

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Publication Details

Journal
IEEE Transactions on Neural Networks and Learning Systems
Published
2024-09-20
DOI
https://doi.org/10.1109/tnnls.2024.3428323
Primary Topic
Reinforcement Learning in Robotics
Type
article
Field-Weighted Citation Impact
0.00

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article

Progressively Learning to Reach Remote Goals by Continuously Updating Boundary Goals

Haiqi Zhu, Debin Zhao, Feng Jiang, Mengxuan Shao et al.
IEEE Transactions on Neural Networks and Learning Systems
Reinforcement Learning in Robotics
article

Progressively Learning to Reach Remote Goals by Continuously Updating Boundary Goals

Haiqi Zhu, Debin Zhao, Feng Jiang, Mengxuan Shao, Wěi Zhāng, Shaohui Liu, Kun Han
article en

Abstract

Training an effective policy on complex goal-reaching tasks with sparse rewards is an open challenge. It is more difficult for the task of reaching remote goals (RRG), as the unavailability of the original rewards and large Wasserstein distance between the distributions of desired goals and initial states make existing methods for common goal-reaching tasks inefficient or even completely ineffective. In this article, we propose progressively learning to reach remote goals by continuously updating boundary goals (PLUB), which solves RRG tasks by reducing the Wasserstein distance between the distributions of boundary goals and desired goals. Specifically, the concept of boundary goal is introduced, which is the set of the closest achieved goals for each desired goal. In addition, to reduce the computational complexity caused by the Wasserstein distance, the closest moving distance is introduced, which is its upper bound, and also the expectation of the distance between the desired goal and the closest boundary goal. By selecting the appropriate intermediate goal from all boundary goals and continuously updating boundary goals, both the closest moving distance and the Wasserstein distance can be reduced. As a result, RRG tasks degenerate into common goal-reaching tasks that can be efficiently solved by a combination of hindsight relabeling and the learning from demonstrations (LfD) method. Extensive experiments on several robotic manipulation tasks demonstrate that PLUB can bring substantial improvements over the existing methods.

IEEE Transactions on Neural Networks and Learning SystemsVol. 36(5)
Harbin Institute of Technology (CN)
National Natural Science Foundation of China, Natural Science Foundation of Chongqing
Openalex Percentile: Top 86%
Reinforcement Learning in Robotics
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