Exergames: Effects On Executive Function In Sedentary University Students Measured With Functional Near-infrared Spectroscopy

PURPOSE: This study analysed the executive function of sedentary college students using functional near infrared spectroscopy (fNIRS), investigated the effects of 4 weeks of moderate-intensity exergames on the executive function of sedentary college students and its brain mechanisms. METHODS: A total of 25 sedentary college students were recruited in this study and randomly divided into a somatosensory group (n = 12) and a control group (n = 13). Inclusion criteria: sedentary as determined using IPAQ. Exergame group completed a 4-week somatic dance programme, 30 minutes in duration, three times a week, at an intensity of 65-75% of maximum heart rate. Executive function tests(Stroop colour-vocabulary task and TMT A-B task) and cerebral blood oxygenation signal tests(activation level of HbO by using fNIRS) were performed before and after exercise intervention. All data were statistically analysed using SPSS 23.0 software. Stroop task were analysed using a 3-way ANOVA, TMT A-B task was analysed using a 2-way ANOVA, and channel oxygen signals from fNIRS acquisition channel were analysed using a repeated-measures ANOVA with simple effects analyses performed if interactions were significant then simple effects analyses were performed. RESULTS: (1) In Stroop task, all reaction times in exergame group significantly lower post-intervention than pre-intervention (P < 0.05). (2) In TMT A-B test, completion time of post-intervention was significantly lower than pre-intervention (P < 0.05). (3) In fNIRS blood oxygenation signal test, left DLPFC group and time point interaction effects were significant in the consistent condition (P < 0.05), HbO of the exergame group increased significantly after the intervention (P < 0.05), FPA group and time point interaction effects were significant in the inconsistent condition (P < 0.05), exergame group HbO increased significantly after the intervention (P < 0.05), while the control group showed no significant change before and after the intervention (P > 0.05). CONCLUSION: 4-week moderate-intensity exergames improved executive function and brain activation in sedentary college students, significantly reducing inconsistent conditioned response times in the Stroop task. Exergames heightened the activation of left DLPFC and FPA.

Authors

Institutions

Publication Details

Journal
Medicine & Science in Sports & Exercise
Published
2024-09-16
DOI
https://doi.org/10.1249/01.mss.0001059228.25546.23
Primary Topic
Infrared Thermography in Medicine
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Exergames: Effects On Executive Function In Sedentary University Students Measured With Functional Near-infrared Spectroscopy

Yaozheng Wang, Minjia Wang, Yun Jun Luo, Biru Yang et al.
Medicine & Science in Sports & Exercise
Infrared Thermography in Medicine
article

Exergames: Effects On Executive Function In Sedentary University Students Measured With Functional Near-infrared Spectroscopy

Yaozheng Wang, Minjia Wang, Yun Jun Luo, Biru Yang, Xinyu Jing
article en

Abstract

PURPOSE: This study analysed the executive function of sedentary college students using functional near infrared spectroscopy (fNIRS), investigated the effects of 4 weeks of moderate-intensity exergames on the executive function of sedentary college students and its brain mechanisms. METHODS: A total of 25 sedentary college students were recruited in this study and randomly divided into a somatosensory group (n = 12) and a control group (n = 13). Inclusion criteria: sedentary as determined using IPAQ. Exergame group completed a 4-week somatic dance programme, 30 minutes in duration, three times a week, at an intensity of 65-75% of maximum heart rate. Executive function tests(Stroop colour-vocabulary task and TMT A-B task) and cerebral blood oxygenation signal tests(activation level of HbO by using fNIRS) were performed before and after exercise intervention. All data were statistically analysed using SPSS 23.0 software. Stroop task were analysed using a 3-way ANOVA, TMT A-B task was analysed using a 2-way ANOVA, and channel oxygen signals from fNIRS acquisition channel were analysed using a repeated-measures ANOVA with simple effects analyses performed if interactions were significant then simple effects analyses were performed. RESULTS: (1) In Stroop task, all reaction times in exergame group significantly lower post-intervention than pre-intervention (P < 0.05). (2) In TMT A-B test, completion time of post-intervention was significantly lower than pre-intervention (P < 0.05). (3) In fNIRS blood oxygenation signal test, left DLPFC group and time point interaction effects were significant in the consistent condition (P < 0.05), HbO of the exergame group increased significantly after the intervention (P < 0.05), FPA group and time point interaction effects were significant in the inconsistent condition (P < 0.05), exergame group HbO increased significantly after the intervention (P < 0.05), while the control group showed no significant change before and after the intervention (P > 0.05). CONCLUSION: 4-week moderate-intensity exergames improved executive function and brain activation in sedentary college students, significantly reducing inconsistent conditioned response times in the Stroop task. Exergames heightened the activation of left DLPFC and FPA.

Medicine & Science in Sports & ExerciseVol. 56(10S)
Chengdu Sport University (CN)
Openalex Percentile: Top 74%
Infrared Thermography in Medicine
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.