INVESTIGATION OF THE USABILITY AND USER EXPERIENCE OF MOBILE LANGUAGE LEARNING APPLICATIONS: BUSUU, DUOLINGO, AND MEMRISE

This study explores the effects of usability and user experience of mobile language learning applications on learning process by evaluating three popular applications Busuu, Duolingo, and Memrise. The data were collected by user interviews and the diary method. With the help of the think-aloud method, user interviews were actualized, and in addition to that the researcher kept a diary by trying all three applications for 10 days. Nielsen’s Heuristics and an adapted version of these heuristics were used within the framework of this study. The researcher's diaries were coded with the help of heuristics. Findings emphasize the strong connection between the user experience and mobile language learning applications’ efficiency. Results indicate that even the adapted version of heuristics has shortages, and it is needed to be developed for future researches. As a result, investigation of user experience is recommended to be evaluated separately for the different phases of application usage in further studies.

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Publication Details

Journal
The Turkish Online Journal of Design Art and Communication
Published
2024-09-20
DOI
https://doi.org/10.7456/tojdac.1510008
Citations
1
Primary Topic
Mobile Learning in Education
Type
article
Field-Weighted Citation Impact
0.78

Funders

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article

INVESTIGATION OF THE USABILITY AND USER EXPERIENCE OF MOBILE LANGUAGE LEARNING APPLICATIONS: BUSUU, DUOLINGO, AND MEMRISE

Ozan Soyupak, Haluk İpek
1 citations
The Turkish Online Journal of Design Art and Communication
Mobile Learning in Education
0.78
article

INVESTIGATION OF THE USABILITY AND USER EXPERIENCE OF MOBILE LANGUAGE LEARNING APPLICATIONS: BUSUU, DUOLINGO, AND MEMRISE

Ozan Soyupak, Haluk İpek
article en
1 citations

Abstract

This study explores the effects of usability and user experience of mobile language learning applications on learning process by evaluating three popular applications Busuu, Duolingo, and Memrise. The data were collected by user interviews and the diary method. With the help of the think-aloud method, user interviews were actualized, and in addition to that the researcher kept a diary by trying all three applications for 10 days. Nielsen’s Heuristics and an adapted version of these heuristics were used within the framework of this study. The researcher's diaries were coded with the help of heuristics. Findings emphasize the strong connection between the user experience and mobile language learning applications’ efficiency. Results indicate that even the adapted version of heuristics has shortages, and it is needed to be developed for future researches. As a result, investigation of user experience is recommended to be evaluated separately for the different phases of application usage in further studies.

The Turkish Online Journal of Design Art and CommunicationVol. 14(4)
Marmara University (TR)
Türkiye Bilimsel ve Teknolojik Araştırma Kurumu
Quality Education
Openalex Percentile: Top 21%
Mobile Learning in Education
0.78
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INVESTIGATION OF THE USABILITY AND USER EXPERIENCE OF MOBILE LANGUAGE LEARNING APPLICATIONS: BUSUU, DUOLINGO, AND MEMRISE — Ozan Soyupak, Haluk İpek · The Turkish Online Journal of Design Art and Communication (2024) | TGRS Research Map | TGRS