Effective affective EEG-based indicators in emotion-evoking VR environments: an evidence from machine learning

Abstract This study investigates the use of electroencephalography (EEG) to characterize emotions and provides insights into the consistency between self-reported and machine learning outcomes. Thirty participants engaged in five virtual reality environments designed to elicit specific emotions, while their brain activity was recorded. The participants self-assessed their ground truth emotional state in terms of Arousal and Valence through a Self-Assessment Manikin. Gradient Boosted Decision Tree was adopted as a classification algorithm to test the EEG feasibility in the characterization of emotional states. Distinctive patterns of neural activation corresponding to different levels of Valence and Arousal emerged, and a noteworthy correspondence between the outcomes of the self-assessments and the classifier suggested that EEG-based affective indicators can be successfully applied in emotional characterization, shedding light on the possibility of using them as ground truth measurements. These findings provide compelling evidence for the validity of EEG as a tool for emotion characterization and its contribution to a better understanding of emotional activation.

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Publication Details

Journal
Neural Computing and Applications
Published
2024-09-19
DOI
https://doi.org/10.1007/s00521-024-10240-z
Citations
23
Primary Topic
Emotion and Mood Recognition
Type
article
Field-Weighted Citation Impact
11.67

Funders

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article

Effective affective EEG-based indicators in emotion-evoking VR environments: an evidence from machine learning

Elena Carlotta Olivetti, Ivonne Angélica Castiblanco Jiménez, Sandro Moos, Enrico Vezzetti et al.
23 citations
Neural Computing and Applications
Emotion and Mood Recognition
11.67
article

Effective affective EEG-based indicators in emotion-evoking VR environments: an evidence from machine learning

Elena Carlotta Olivetti, Ivonne Angélica Castiblanco Jiménez, Sandro Moos, Enrico Vezzetti, Alessia Celeghin, Federica Marcolin
article en
23 citations

Abstract

Abstract This study investigates the use of electroencephalography (EEG) to characterize emotions and provides insights into the consistency between self-reported and machine learning outcomes. Thirty participants engaged in five virtual reality environments designed to elicit specific emotions, while their brain activity was recorded. The participants self-assessed their ground truth emotional state in terms of Arousal and Valence through a Self-Assessment Manikin. Gradient Boosted Decision Tree was adopted as a classification algorithm to test the EEG feasibility in the characterization of emotional states. Distinctive patterns of neural activation corresponding to different levels of Valence and Arousal emerged, and a noteworthy correspondence between the outcomes of the self-assessments and the classifier suggested that EEG-based affective indicators can be successfully applied in emotional characterization, shedding light on the possibility of using them as ground truth measurements. These findings provide compelling evidence for the validity of EEG as a tool for emotion characterization and its contribution to a better understanding of emotional activation.

Neural Computing and ApplicationsVol. 36(35)
Politecnico di Torino (IT), University of Turin (IT)
Politecnico di Torino
Openalex Percentile: Top 1%
Emotion and Mood Recognition
11.67
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