Digitalisation of onboarding: A case study to investigate the impact of virtual reality technology on employees social interactions and information seeking during job-onboarding

Because of the effects of the pandemic, companies are focusing on the future of work arrangements for their employees. This includes adapting to a remote or hybrid working model. It is important that employers provide those working remotely or in a hybrid mode a rewarding onboarding experience and opportunities for interaction. Although, Information & Communication Technologies (ICT) have transformed the ways organisations manage employees over the years, there is still a need for a platform where organisations can adjust their onboarding to suit the social and interactive aspects of their employees, to facilitate successful integration. This study aimed to explore this matter by investigating whether Virtual Reality (VR) technology contributes to new employees integration into the organisation during their job-onboarding (JOB) process. The research questions are as follows: (1) To what extent does VR have an impact on employees successful integration into the organisation, and (2) How does VR help elements of new employees Psychological Contract (PC) during the course of interactions. An exploratory case study approach, which consisted of a semi-structured interview was conducted on 20 employees, split from two different case organisations. The results of the data were analysed according to each case, and then a cross-case comparison was provided. The results have generated 8 themes, presenting in excess of 7 sub-themes for Case Study One (CS1) and presented 7 themes, in excess of 7 sub-themes for Case Study Two (CS2). The cross-case analysis has revealed that VR does have the potential to support employees integration into the organisation. However, the effects were shown to be stronger for employees in CS2, compared to employees in CS1. The results highlight practical implications for onboarding psychology and strategic talent solutions within recruitment. Such strategy this research particularly outlines, involves providing insights on how to manage the PC of employees from the recruitment stage to creating successful employment relationships.

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Publication Details

Journal
Occupational Psychology Outlook
Published
2024-09-01
DOI
https://doi.org/10.53841/bpsopo.2024.3.2.24
Citations
1
Primary Topic
Employer Branding and e-HRM
Type
article
Field-Weighted Citation Impact
0.67
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article

Digitalisation of onboarding: A case study to investigate the impact of virtual reality technology on employees social interactions and information seeking during job-onboarding

Ewenam Gbormittah
1 citations
Occupational Psychology Outlook
Employer Branding and e-HRM
0.67
article

Digitalisation of onboarding: A case study to investigate the impact of virtual reality technology on employees social interactions and information seeking during job-onboarding

Ewenam Gbormittah
article en
1 citations

Abstract

Because of the effects of the pandemic, companies are focusing on the future of work arrangements for their employees. This includes adapting to a remote or hybrid working model. It is important that employers provide those working remotely or in a hybrid mode a rewarding onboarding experience and opportunities for interaction. Although, Information & Communication Technologies (ICT) have transformed the ways organisations manage employees over the years, there is still a need for a platform where organisations can adjust their onboarding to suit the social and interactive aspects of their employees, to facilitate successful integration. This study aimed to explore this matter by investigating whether Virtual Reality (VR) technology contributes to new employees integration into the organisation during their job-onboarding (JOB) process. The research questions are as follows: (1) To what extent does VR have an impact on employees successful integration into the organisation, and (2) How does VR help elements of new employees Psychological Contract (PC) during the course of interactions. An exploratory case study approach, which consisted of a semi-structured interview was conducted on 20 employees, split from two different case organisations. The results of the data were analysed according to each case, and then a cross-case comparison was provided. The results have generated 8 themes, presenting in excess of 7 sub-themes for Case Study One (CS1) and presented 7 themes, in excess of 7 sub-themes for Case Study Two (CS2). The cross-case analysis has revealed that VR does have the potential to support employees integration into the organisation. However, the effects were shown to be stronger for employees in CS2, compared to employees in CS1. The results highlight practical implications for onboarding psychology and strategic talent solutions within recruitment. Such strategy this research particularly outlines, involves providing insights on how to manage the PC of employees from the recruitment stage to creating successful employment relationships.

Occupational Psychology OutlookVol. 3(2)
Premier University (BD)
Openalex Percentile: Top 23%
Employer Branding and e-HRM
0.67
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Digitalisation of onboarding: A case study to investigate the impact of virtual reality technology on employees social interactions and information seeking during job-onboarding — Ewenam Gbormittah · Occupational Psychology Outlook (2024) | TGRS Research Map | TGRS