Exploring User-Defined Interactions for Virtual Reality
Virtual Reality (VR) is becoming increasingly common. Interactions in VR environments are typically facilitated through controllers or hand-tracking approaches, which often lack user configurability and adaptability. To address this, we explore user-defined interactions for custom proxy objects. We conducted an elicitation study to understand how users would create their own interaction metaphors for common VR tasks, i.e., text typing and color picking. Participants were presented with a 3D-printed object selected from a set of initial requirements and were asked to define their own interaction mappings. In this work, we discuss the resulting concepts and their implications for future developments in personalized interactions within immersive virtual environments.
Authors
- Donald Degraen (ORCID: https://orcid.org/0000-0003-1029-931X)
- André Zenner (ORCID: https://orcid.org/0000-0003-3386-1635)
- Marco Speicher (ORCID: https://orcid.org/0000-0001-5896-8813)
- Antonio Krüger (ORCID: https://orcid.org/0000-0002-8055-8367)
Institutions
- German Research Centre for Artificial Intelligence (DE)
- Deutsche Hochschule für Prävention und Gesundheitsmanagement (DE)
- University of Duisburg-Essen (DE)
- Saarland University (DE)
Publication Details
- Published
- 2024-09-13
- DOI
- https://doi.org/10.1145/3677386.3688882
- Citations
- 1
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.37