Generalized Nash Equilibrium Seeking for Noncooperative Game With Different Monotonicities by Adaptive Neurodynamic Algorithm

This article proposes a novel adaptive neurodynamic algorithm (ANA) to seek generalized Nash equilibrium (GNE) of the noncooperative constrained game with different monotone conditions. In the ANA, the adaptive penalty term, which acts as trajectory-dependent penalty parameters, evolves based on the degree of constraints violation until the trajectory enters the action set of noncooperative game. It is shown that the trajectory of the ANA enters the action set in finite time benefited from the adaptive penalty term. Moreover, it is proven that the trajectory exponentially (or polynomially) converges to the unique GNE when the pseudo-gradient of cost function in noncooperative game satisfies strong (or "generalized" strong) monotonicity. To the best of our knowledge, this is the first time to study the polynomial convergence of GNE seeking algorithm. Furthermore, when the pseudo-gradient mentioned above satisfies monotonicity in general, based on Tikhonov regularization method, a new ANA for finding its $\varepsilon $ -generalized Nash equilibrium ( $\varepsilon $ -GNE) is proposed, and the related exponential convergence of the algorithm is established. Finally, the river basin pollution game and 5G base station location game are given as examples to showcase the algorithm's effectiveness.

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Publication Details

Journal
IEEE Transactions on Neural Networks and Learning Systems
Published
2024-09-13
DOI
https://doi.org/10.1109/tnnls.2024.3408241
Citations
14
Primary Topic
Adaptive Dynamic Programming Control
Type
article
Field-Weighted Citation Impact
5.06

Funders

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article

Generalized Nash Equilibrium Seeking for Noncooperative Game With Different Monotonicities by Adaptive Neurodynamic Algorithm

Sitian Qin, Yuhu Wu, Mengxin Wang
14 citations
IEEE Transactions on Neural Networks and Learning Systems
Adaptive Dynamic Programming Control
5.06
article

Generalized Nash Equilibrium Seeking for Noncooperative Game With Different Monotonicities by Adaptive Neurodynamic Algorithm

Sitian Qin, Yuhu Wu, Mengxin Wang
article en
14 citations

Abstract

This article proposes a novel adaptive neurodynamic algorithm (ANA) to seek generalized Nash equilibrium (GNE) of the noncooperative constrained game with different monotone conditions. In the ANA, the adaptive penalty term, which acts as trajectory-dependent penalty parameters, evolves based on the degree of constraints violation until the trajectory enters the action set of noncooperative game. It is shown that the trajectory of the ANA enters the action set in finite time benefited from the adaptive penalty term. Moreover, it is proven that the trajectory exponentially (or polynomially) converges to the unique GNE when the pseudo-gradient of cost function in noncooperative game satisfies strong (or "generalized" strong) monotonicity. To the best of our knowledge, this is the first time to study the polynomial convergence of GNE seeking algorithm. Furthermore, when the pseudo-gradient mentioned above satisfies monotonicity in general, based on Tikhonov regularization method, a new ANA for finding its $\varepsilon $ -generalized Nash equilibrium ( $\varepsilon $ -GNE) is proposed, and the related exponential convergence of the algorithm is established. Finally, the river basin pollution game and 5G base station location game are given as examples to showcase the algorithm's effectiveness.

IEEE Transactions on Neural Networks and Learning SystemsVol. 36(4)
Harbin Institute of Technology (CN), Dalian University of Technology (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 4%
Adaptive Dynamic Programming Control
5.06
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