Reach Chess: An accidental chess variant
Reach Chess is a chess variant discovered by accident while testing the Ludii general game system, in which a simple rule change fundamentally subverts the nature of the standard game. This paper describes Reach Chess, how it came to exist, and reveals its character through a brief analysis and puzzle with annotated solution.
Authors
- Cameron Browne (ORCID: https://orcid.org/0000-0003-2997-3255)
- Markus Niebisch
- Alain Brobecker
- Stephen Tavener
Institutions
- Maastricht University (NL)
Publication Details
- Journal
- ICGA Journal
- Published
- 2024-09-10
- DOI
- https://doi.org/10.3233/icg-240253
- Primary Topic
- Artificial Intelligence in Games
- Type
- article
- Field-Weighted Citation Impact
- 0.00