A framework for the analysis of populist nationalist rhetorics in historical games
of the past with the goal of understanding the political implications of historical games today.Based on the works of Chapman et al. (2017) and Reinhard (2018), the paper focuses on political rhetoric and the possibility to provide forms of friction or alternative historical experiences.The paper wants to present an analytical framework to investigate these possibilities in video games and is structured into four parts.
Authors
- Sebastian Hageneuer (ORCID: https://orcid.org/0000-0001-8973-1544)
Institutions
- University of Cologne (DE)
Publication Details
- Journal
- Peer Community In Archaeology
- Published
- 2024-09-09
- DOI
- https://doi.org/10.24072/pci.archaeo.100408
- Primary Topic
- Philosophy, History, and Historiography
- Type
- article
- Field-Weighted Citation Impact
- 0.00