Relightable Detailed Human Reconstruction From Sparse Flashlight Images

We present a lightweight system for reconstructing human geometry and appearance from sparse flashlight images. Our system produces detailed geometry including garment wrinkles and surface reflectance, which are exportable for direct rendering and relighting in traditional graphics pipelines. By capturing multi-view flashlight images using a consumer camera equipped with an co-located LED (e.g., a cell phone), we obtain view-specific shading cues that aid in the determination of surface orientation and help disambiguate between shading and material. To enable the reconstruction of geometry and appearance from sparse-view flashlight images, we integrate a pre-trained model into a differentiable physics-based rendering framework. As the learned image features from synthetic data cannot accurately reflect the shading features on real images, which is crucial for the high-quality reconstruction of geometry details and appearance, we propose to jointly optimize the image feature extractor with two MLPs for SDF and BRDF prediction using the differentiable physics-based rendering. Compared with existing methods for relightable human reconstruction, our system is able to produce high-fidelity 3D human models with more accurate geometry and appearance under the same condition. Our code and data are available at http://github.com/Jarvisss/Relightable_human_recon.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2024-09-09
DOI
https://doi.org/10.1109/tvcg.2024.3450591
Citations
1
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
0.25

Funders

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article

Relightable Detailed Human Reconstruction From Sparse Flashlight Images

Kun Zhou, He Wang, Tianjia Shao, Yin Yang et al.
1 citations
IEEE Transactions on Visualization and Computer Graphics
Human Pose and Action Recognition
0.25
article

Relightable Detailed Human Reconstruction From Sparse Flashlight Images

Kun Zhou, He Wang, Tianjia Shao, Yin Yang, Jiawei Lu, Yong‐Liang Yang
article en
1 citations

Abstract

We present a lightweight system for reconstructing human geometry and appearance from sparse flashlight images. Our system produces detailed geometry including garment wrinkles and surface reflectance, which are exportable for direct rendering and relighting in traditional graphics pipelines. By capturing multi-view flashlight images using a consumer camera equipped with an co-located LED (e.g., a cell phone), we obtain view-specific shading cues that aid in the determination of surface orientation and help disambiguate between shading and material. To enable the reconstruction of geometry and appearance from sparse-view flashlight images, we integrate a pre-trained model into a differentiable physics-based rendering framework. As the learned image features from synthetic data cannot accurately reflect the shading features on real images, which is crucial for the high-quality reconstruction of geometry details and appearance, we propose to jointly optimize the image feature extractor with two MLPs for SDF and BRDF prediction using the differentiable physics-based rendering. Compared with existing methods for relightable human reconstruction, our system is able to produce high-fidelity 3D human models with more accurate geometry and appearance under the same condition. Our code and data are available at http://github.com/Jarvisss/Relightable_human_recon.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(9)
University of Utah (US), The London College (GB), University College London (GB), University of Bath (GB), Zhejiang University (CN)
Engineering and Physical Sciences Research Council
Sustainable cities and communities
Openalex Percentile: Top 48%
Human Pose and Action Recognition
0.25
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