Engineering the First Fitbit: The Fitness Tracker's Creators Had a Billion-Dollar Idea—and a Lot to Learn About Hardware

It was December 2006. Twenty-nine-year-old entrepreneur James Park had just purchased a Wii game system. It included the Wii Nunchuk, a US $29 handheld controller with motion sensors that let game players interact by moving their bodies–swinging at a baseball, say, or boxing with a virtual partner.

Authors

Publication Details

Journal
IEEE Spectrum
Published
2024-09-01
DOI
https://doi.org/10.1109/mspec.2024.10669240
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Engineering the First Fitbit: The Fitness Tracker's Creators Had a Billion-Dollar Idea—and a Lot to Learn About Hardware

Tekla S. Perry
IEEE Spectrum
Educational Games and Gamification
article

Engineering the First Fitbit: The Fitness Tracker's Creators Had a Billion-Dollar Idea—and a Lot to Learn About Hardware

Tekla S. Perry
article en

Abstract

It was December 2006. Twenty-nine-year-old entrepreneur James Park had just purchased a Wii game system. It included the Wii Nunchuk, a US $29 handheld controller with motion sensors that let game players interact by moving their bodies–swinging at a baseball, say, or boxing with a virtual partner.

IEEE SpectrumVol. 61(9)
Openalex Percentile: Top 82%
Educational Games and Gamification
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Engineering the First Fitbit: The Fitness Tracker's Creators Had a Billion-Dollar Idea—and a Lot to Learn About Hardware — Tekla S. Perry · IEEE Spectrum (2024) | TGRS Research Map | TGRS