Generating 3D Digital Twins of Real Indoor Spaces based on Real-World Point Cloud Data

The construction of virtual indoor spaces is crucial for the development of metaverses, virtual production, and other 3D content domains.Traditional methods for creating these spaces are often cost-prohibitive and labor-intensive.To address these challenges, we present a pipeline for generating digital twins of real indoor environments from RGB-D camera-scanned data.Our pipeline synergizes space structure estimation, 3D object detection, and the inpainting of missing areas, utilizing deep learning technologies to automate the creation process.Specifically, we apply deep learning models for object recognition and area inpainting, significantly enhancing the accuracy and efficiency of virtual space construction.Our approach minimizes manual labor and reduces costs, paving the way for the creation of metaverse spaces that closely mimic realworld environments.Experimental results demonstrate the effectiveness of our deep learning applications in overcoming traditional obstacles in digital twin creation, offering high-fidelity digital replicas of indoor spaces.This advancement opens for immersive and realistic virtual content creation, showcasing the potential of deep learning in the field of virtual space construction.

Publication Details

Journal
KSII Transactions on Internet and Information Systems
Published
2024-08-31
DOI
https://doi.org/10.3837/tiis.2024.08.018
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
0.00

Funders

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article

Generating 3D Digital Twins of Real Indoor Spaces based on Real-World Point Cloud Data

KSII Transactions on Internet and Information Systems
3D Surveying and Cultural Heritage
article

Generating 3D Digital Twins of Real Indoor Spaces based on Real-World Point Cloud Data

article en

Abstract

The construction of virtual indoor spaces is crucial for the development of metaverses, virtual production, and other 3D content domains.Traditional methods for creating these spaces are often cost-prohibitive and labor-intensive.To address these challenges, we present a pipeline for generating digital twins of real indoor environments from RGB-D camera-scanned data.Our pipeline synergizes space structure estimation, 3D object detection, and the inpainting of missing areas, utilizing deep learning technologies to automate the creation process.Specifically, we apply deep learning models for object recognition and area inpainting, significantly enhancing the accuracy and efficiency of virtual space construction.Our approach minimizes manual labor and reduces costs, paving the way for the creation of metaverse spaces that closely mimic realworld environments.Experimental results demonstrate the effectiveness of our deep learning applications in overcoming traditional obstacles in digital twin creation, offering high-fidelity digital replicas of indoor spaces.This advancement opens for immersive and realistic virtual content creation, showcasing the potential of deep learning in the field of virtual space construction.

KSII Transactions on Internet and Information SystemsVol. 18(8)
National Research Foundation, National Research Foundation of Korea, Ministry of Science and ICT, South Korea, Institute for Information and Communications Technology Promotion
Sustainable cities and communities
Openalex Percentile: Top 82%
3D Surveying and Cultural Heritage
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Generating 3D Digital Twins of Real Indoor Spaces based on Real-World Point Cloud Data · KSII Transactions on Internet and Information Systems (2024) | TGRS Research Map | TGRS