Exploration in 4-year-old children is guided by learning progress and novelty

Humans are driven by an intrinsic motivation to learn, but the developmental origins of curiosity-driven exploration remain unclear. We investigated the computational principles guiding 4-year-old children's exploration during a touchscreen game (N = 102, F = 49, M = 53, primarily white and middle-class, data collected in the Netherlands from 2021-2023). Children guessed the location of characters that were hiding following predictable (yet noisy) patterns. Children could freely switch characters, which allowed us to quantify when they decided to explore something different and what they chose to explore. Bayesian modeling of their responses revealed that children selected activities that were more novel and offered greater learning progress (LP). Moreover, children's interest in making LP correlated with better learning performance. These findings highlight the importance of novelty and LP in guiding children's exploration.

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Publication Details

Journal
Child Development
Published
2024-09-03
DOI
https://doi.org/10.1111/cdev.14158
Citations
8
Primary Topic
Psychological and Educational Research Studies
Type
article
Field-Weighted Citation Impact
4.06

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article

Exploration in 4-year-old children is guided by learning progress and novelty

Marlene Meyer, Sabine Hunnius, Francesco Poli, Rogier B. Mars
8 citations
Child Development
Psychological and Educational Research Studies
4.06
article

Exploration in 4-year-old children is guided by learning progress and novelty

Marlene Meyer, Sabine Hunnius, Francesco Poli, Rogier B. Mars
article en
8 citations

Abstract

Humans are driven by an intrinsic motivation to learn, but the developmental origins of curiosity-driven exploration remain unclear. We investigated the computational principles guiding 4-year-old children's exploration during a touchscreen game (N = 102, F = 49, M = 53, primarily white and middle-class, data collected in the Netherlands from 2021-2023). Children guessed the location of characters that were hiding following predictable (yet noisy) patterns. Children could freely switch characters, which allowed us to quantify when they decided to explore something different and what they chose to explore. Bayesian modeling of their responses revealed that children selected activities that were more novel and offered greater learning progress (LP). Moreover, children's interest in making LP correlated with better learning performance. These findings highlight the importance of novelty and LP in guiding children's exploration.

Child DevelopmentVol. 96(1)
Radboud University Nijmegen (NL), MRC Cognition and Brain Sciences Unit (GB), University of Cambridge (GB), John Radcliffe Hospital (GB), University of Oxford (GB), Wellcome Centre for Integrative Neuroimaging (GB)
Wellcome Trust, European Commission, Nederlandse Organisatie voor Wetenschappelijk Onderzoek, Directorate for Biological Sciences, Biotechnology and Biological Sciences Research Council
Quality Education
Openalex Percentile: Top 6%
Psychological and Educational Research Studies
4.06
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