Generation and Editing of 2D Shapes Using a Branched Representation

In this article, we propose a new planar shape representation, the medial branch graph representation (MBGR) which allows to easily generate, vary and edit all-new sorts of parametric shapes. Each MBGR shape is described by a collection of connected control circles organized as a graph. Each pair of connected circles generates a branch of the shape. The boundaries of the branches are designed using cubic Bézier curves which enable shape representation in a compact SVG format. Each circle is associated with a regularity parameter locally controlling the smoothness of the branch connections. In this way, we can manage shapes having both sharp corners and smooth boundaries. To illustrate the potential of the MBGR representation, we have created an online facility ( https://mbgrg.github.io/mbgrg/ ) where the user can create/edit MBGR shapes automatically or interactively.

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Publication Details

Journal
ACM Transactions on Multimedia Computing Communications and Applications
Published
2024-09-03
DOI
https://doi.org/10.1145/3691635
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
0.00
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article

Generation and Editing of 2D Shapes Using a Branched Representation

Agustín Trujillo, Nelson Monzón, Jean‐Michel Morel, Luis Álvarez
ACM Transactions on Multimedia Computing Communications and Applications
3D Shape Modeling and Analysis
article

Generation and Editing of 2D Shapes Using a Branched Representation

Agustín Trujillo, Nelson Monzón, Jean‐Michel Morel, Luis Álvarez
article en

Abstract

In this article, we propose a new planar shape representation, the medial branch graph representation (MBGR) which allows to easily generate, vary and edit all-new sorts of parametric shapes. Each MBGR shape is described by a collection of connected control circles organized as a graph. Each pair of connected circles generates a branch of the shape. The boundaries of the branches are designed using cubic Bézier curves which enable shape representation in a compact SVG format. Each circle is associated with a regularity parameter locally controlling the smoothness of the branch connections. In this way, we can manage shapes having both sharp corners and smooth boundaries. To illustrate the potential of the MBGR representation, we have created an online facility ( https://mbgrg.github.io/mbgrg/ ) where the user can create/edit MBGR shapes automatically or interactively.

ACM Transactions on Multimedia Computing Communications and ApplicationsVol. 20(12)
Universidad de Las Palmas de Gran Canaria (ES), City University of Hong Kong (HK)
Openalex Percentile: Top 84%
3D Shape Modeling and Analysis
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