Perceived Enablers of and Barriers to Serious Game as Oral Histology Learning Strategy for Undergraduate Dental Students

Previously, we reported the serious game <i>HistoRM</i> as an innovative learning approach for an oral histology course. This study aimed to examine the impact of <i>HistoRM</i> on summative assessment and the enablers and barriers factors affecting <i>HistoRM</i> as an interactive learning strategy in an oral histology course. A crossover randomized controlled trial was performed. Study participants were first-year dental students at the Universitas Indonesia. The average final grades of students who participated in <i>HistoRM</i> serious game were significantly higher than those of students who did not participate in this trial (<i>p</i> < 0.001). Positive responses of <i>HistoRM</i> were observed in the learning content, games and learning experience domains. The enabler factors most recognized by the students were the game method, which helped students to understand the learning materials; the immediate feedback provided following each gameplay; as well as the fun and interesting gameplay. The barrier factors most recognized by the students were some challenges of the gameplay, which resulted in a longer time needed to study. While the <i>HistoRM</i> serious game can stimulate student motivation and engagement in learning oral histology, overcoming the barriers is essential for the implementation of serious games as a complementary learning approach in the dental curriculum.

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Publication Details

Journal
Dentistry Journal
Published
2024-08-31
DOI
https://doi.org/10.3390/dj12090280
Citations
1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.79

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article

Perceived Enablers of and Barriers to Serious Game as Oral Histology Learning Strategy for Undergraduate Dental Students

Rezon Yanuar, Erik Idrus, Ria Puspitawati, Dewi Fatma Suniarti et al.
1 citations
Dentistry Journal
Educational Games and Gamification
0.79
article

Perceived Enablers of and Barriers to Serious Game as Oral Histology Learning Strategy for Undergraduate Dental Students

Rezon Yanuar, Erik Idrus, Ria Puspitawati, Dewi Fatma Suniarti, Yuniardini Septorini Wimardhani, Kawin Sipiyaruk, Lisa Rinanda Amir, Irene C. Leonardy, Salsabila N. Dewatmoko
article en
1 citations

Abstract

Previously, we reported the serious game <i>HistoRM</i> as an innovative learning approach for an oral histology course. This study aimed to examine the impact of <i>HistoRM</i> on summative assessment and the enablers and barriers factors affecting <i>HistoRM</i> as an interactive learning strategy in an oral histology course. A crossover randomized controlled trial was performed. Study participants were first-year dental students at the Universitas Indonesia. The average final grades of students who participated in <i>HistoRM</i> serious game were significantly higher than those of students who did not participate in this trial (<i>p</i> < 0.001). Positive responses of <i>HistoRM</i> were observed in the learning content, games and learning experience domains. The enabler factors most recognized by the students were the game method, which helped students to understand the learning materials; the immediate feedback provided following each gameplay; as well as the fun and interesting gameplay. The barrier factors most recognized by the students were some challenges of the gameplay, which resulted in a longer time needed to study. While the <i>HistoRM</i> serious game can stimulate student motivation and engagement in learning oral histology, overcoming the barriers is essential for the implementation of serious games as a complementary learning approach in the dental curriculum.

Dentistry JournalVol. 12(9)
Health Sciences University of Hokkaido (JP), Mahidol University (TH), University of Indonesia (ID)
Universitas Indonesia
Quality Education
Openalex Percentile: Top 25%
Educational Games and Gamification
0.79
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