Mesoscale simulation method for preplaced aggregate concrete based on physics engine

Preplaced aggregate concrete (PAC) has up to 60% aggregate volume content, making mesoscale modelling difficult. A novel mesoscale simulation method based on physics engine was proposed in this study to accurately simulate the coarse aggregate skeleton of PAC. Unlike in conventional mesoscale simulations, point-to-point contacts between aggregates were formed due to virtual gravity in the physics engine. To verify this novel method, mechanical property and shrinkage behavior tests of PAC were conducted under different aggregate gradings and with different expansive agents. For the mechanical property test, the simulation results were compared with the test results in terms of the aggregate stacking state, failure mode, stress–strain curve, and mechanical property parameters. Repeatability and aggregate shape analyses were performed using finite element (FE) model. A similar comparison between the simulation and test results was also performed for the shrinkage behavior. A shrinkage coefficient reflecting the relationship between grout and PAC shrinkage was proposed. This novel mesoscale simulation method based on physics engine is particularly suitable for PAC. However, it is not limited to PAC and can be applied to the simulation of conventional concrete, thus solving the problem of traditional simulation methods that struggle to achieve a high aggregate fraction.

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Publication Details

Journal
Case Studies in Construction Materials
Published
2024-09-02
DOI
https://doi.org/10.1016/j.cscm.2024.e03687
Citations
2
Primary Topic
Innovative concrete reinforcement materials
Type
article
Field-Weighted Citation Impact
0.52
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article

Mesoscale simulation method for preplaced aggregate concrete based on physics engine

Jia-Qi Yang, Xiwang Chen, Chongfeng Xie, Peng Feng et al.
2 citations
Case Studies in Construction Materials
Innovative concrete reinforcement materials
0.52
article

Mesoscale simulation method for preplaced aggregate concrete based on physics engine

Jia-Qi Yang, Xiwang Chen, Chongfeng Xie, Peng Feng, Charun Bao
article en
2 citations

Abstract

Preplaced aggregate concrete (PAC) has up to 60% aggregate volume content, making mesoscale modelling difficult. A novel mesoscale simulation method based on physics engine was proposed in this study to accurately simulate the coarse aggregate skeleton of PAC. Unlike in conventional mesoscale simulations, point-to-point contacts between aggregates were formed due to virtual gravity in the physics engine. To verify this novel method, mechanical property and shrinkage behavior tests of PAC were conducted under different aggregate gradings and with different expansive agents. For the mechanical property test, the simulation results were compared with the test results in terms of the aggregate stacking state, failure mode, stress–strain curve, and mechanical property parameters. Repeatability and aggregate shape analyses were performed using finite element (FE) model. A similar comparison between the simulation and test results was also performed for the shrinkage behavior. A shrinkage coefficient reflecting the relationship between grout and PAC shrinkage was proposed. This novel mesoscale simulation method based on physics engine is particularly suitable for PAC. However, it is not limited to PAC and can be applied to the simulation of conventional concrete, thus solving the problem of traditional simulation methods that struggle to achieve a high aggregate fraction.

Case Studies in Construction MaterialsVol. 21
China University of Mining and Technology (CN), Tsinghua University (CN)
Sustainable cities and communities
Openalex Percentile: Top 36%
Innovative concrete reinforcement materials
0.52
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