Upsampling Algorithm for V-PCC-Coded 3D Point Clouds

Point cloud (PC) compression is crucial to immersive visual applications such as autonomous vehicles to classify objects on the roads. The Motion Picture Experts Group (MPEG) standardization group has achieved a notable compression efficiency, called video-based PC compression (V-PCC), which consists of an encoder-decoder. The V-PCC encoder takes original 3D PC data and projects them onto multiple 2D planes to generate several 2D feature images. These images are then compressed using the well-established High-Efficiency Video Coding (HEVC) method. The V-PCC decoder uses compressed information and decoding techniques to reconstruct the 3D PC. However, the PCs produced by V-PCC are often sparse, non-uniform, and contain artifacts. In many practical applications, it is necessary to recover complete PCs from partial ones in real time. This article presents a method for enhancing decoded PCs as a post-processing step in the V-PCC with reduced computational time. Our approach involves a 2D upsampling for the V-PCC occupancy image, which increases the density of the PC, and a 2D high-resolution auxiliary information modification algorithm for the 2D-3D conversion of high-resolution 3D PCs, which improves the uniformity and reduces the noise in the PC. The 3D high-resolution PC has been further enhanced using the developed 3D outlier removal and point regeneration algorithm. Our proposed work can significantly simplify the state-of-the-art super resolution methods for PCs and reduce the time complexity of 61–75% while maintaining a high level of quality in PCs.

Authors

Institutions

Publication Details

Journal
ACM Transactions on Multimedia Computing Communications and Applications
Published
2024-08-31
DOI
https://doi.org/10.1145/3690641
Citations
1
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
0.37
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Upsampling Algorithm for V-PCC-Coded 3D Point Clouds

Yan-Cheng Chen, Yangming Wen, D M Chen, Mohammad Shahid et al.
1 citations
ACM Transactions on Multimedia Computing Communications and Applications
3D Shape Modeling and Analysis
0.37
article

Upsampling Algorithm for V-PCC-Coded 3D Point Clouds

Yan-Cheng Chen, Yangming Wen, D M Chen, Mohammad Shahid, Chi-Fu Liang, Ting‐Lan Lin, P. X. Shen, Bing-Wei Su
article en
1 citations

Abstract

Point cloud (PC) compression is crucial to immersive visual applications such as autonomous vehicles to classify objects on the roads. The Motion Picture Experts Group (MPEG) standardization group has achieved a notable compression efficiency, called video-based PC compression (V-PCC), which consists of an encoder-decoder. The V-PCC encoder takes original 3D PC data and projects them onto multiple 2D planes to generate several 2D feature images. These images are then compressed using the well-established High-Efficiency Video Coding (HEVC) method. The V-PCC decoder uses compressed information and decoding techniques to reconstruct the 3D PC. However, the PCs produced by V-PCC are often sparse, non-uniform, and contain artifacts. In many practical applications, it is necessary to recover complete PCs from partial ones in real time. This article presents a method for enhancing decoded PCs as a post-processing step in the V-PCC with reduced computational time. Our approach involves a 2D upsampling for the V-PCC occupancy image, which increases the density of the PC, and a 2D high-resolution auxiliary information modification algorithm for the 2D-3D conversion of high-resolution 3D PCs, which improves the uniformity and reduces the noise in the PC. The 3D high-resolution PC has been further enhanced using the developed 3D outlier removal and point regeneration algorithm. Our proposed work can significantly simplify the state-of-the-art super resolution methods for PCs and reduce the time complexity of 61–75% while maintaining a high level of quality in PCs.

ACM Transactions on Multimedia Computing Communications and ApplicationsVol. 20(12)
National Taipei University of Technology (TW), Electronic Arts (United States) (US), Koneru Lakshmaiah Education Foundation (IN)
Sustainable cities and communities
Openalex Percentile: Top 44%
3D Shape Modeling and Analysis
0.37
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.