Dynamic Interplay: Exploring the Evolution and Multifaceted Interaction of New Media Installation Art

New media interactive installation art forms a living art system by integrating such elements as audience, artists, media, and environment through multi-layered interactive relationships.Specifically, this paper focuses on new media interactive installation art, exploring its background, principles of form composition, and how it expands and challenges traditional art.Research methods include extensive literature collection and analysis, categorized into theoretical research, application research, and historical development research.Additionally, specific case studies delve into new media artworks under different dimensions of interaction.A comparative analysis of immersive new media artworks further highlights the distinctive characteristics and appeal of immersive experiences.First and foremost, the first chapter outlines the historical background and formation process of new media interactive installation art.This chapter probes into the concepts of interaction in the technological machine era and the electronic information era, and their expression in the art field.Special attention is given to how early "dynamic" art appeared during these periods, introducing representative interactive art works such as Marcel Duchamp's "Rotary Glass Plates" and John Cage's "4'33''".In addition, it also explores and explains the "interactivity" of new media art.When it comes to the second chapter, it investigates the form expression of new media interactive installation art, introducing specific works in various interaction modes, and exploring the aesthetic value and method changes brought about by these works.This chapter analyzes the bidirectional composition between audience and works, the interaudience fusion, and the spatial interaction between audience and environment, which reveals the importance of audience participation and interaction in new media interactive installation art.Examples include Nam June Paik's "TV Buddha" series, Paul Simon's "TV Dream" and "TV Vision", which illustrate how technology enables interaction between art and audience.New media interactive installation art transforms the aesthetic experience of the subject through multidimensional interaction models, offers important inspiration for artistic practice in everyday life, and demonstrates innovative potential in the fusion of art and technology.

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Publication Details

Journal
Asia-pacific Journal of Convergent Research Interchange
Published
2024-08-30
DOI
https://doi.org/10.47116/apjcri.2024.08.37
Primary Topic
Cultural Industries and Urban Development
Type
article
Field-Weighted Citation Impact
0.00
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article

Dynamic Interplay: Exploring the Evolution and Multifaceted Interaction of New Media Installation Art

Hyung-Gi Kim, Weinan Liu
Asia-pacific Journal of Convergent Research Interchange
Cultural Industries and Urban Development
article

Dynamic Interplay: Exploring the Evolution and Multifaceted Interaction of New Media Installation Art

Hyung-Gi Kim, Weinan Liu
article en

Abstract

New media interactive installation art forms a living art system by integrating such elements as audience, artists, media, and environment through multi-layered interactive relationships.Specifically, this paper focuses on new media interactive installation art, exploring its background, principles of form composition, and how it expands and challenges traditional art.Research methods include extensive literature collection and analysis, categorized into theoretical research, application research, and historical development research.Additionally, specific case studies delve into new media artworks under different dimensions of interaction.A comparative analysis of immersive new media artworks further highlights the distinctive characteristics and appeal of immersive experiences.First and foremost, the first chapter outlines the historical background and formation process of new media interactive installation art.This chapter probes into the concepts of interaction in the technological machine era and the electronic information era, and their expression in the art field.Special attention is given to how early "dynamic" art appeared during these periods, introducing representative interactive art works such as Marcel Duchamp's "Rotary Glass Plates" and John Cage's "4'33''".In addition, it also explores and explains the "interactivity" of new media art.When it comes to the second chapter, it investigates the form expression of new media interactive installation art, introducing specific works in various interaction modes, and exploring the aesthetic value and method changes brought about by these works.This chapter analyzes the bidirectional composition between audience and works, the interaudience fusion, and the spatial interaction between audience and environment, which reveals the importance of audience participation and interaction in new media interactive installation art.Examples include Nam June Paik's "TV Buddha" series, Paul Simon's "TV Dream" and "TV Vision", which illustrate how technology enables interaction between art and audience.New media interactive installation art transforms the aesthetic experience of the subject through multidimensional interaction models, offers important inspiration for artistic practice in everyday life, and demonstrates innovative potential in the fusion of art and technology.

Asia-pacific Journal of Convergent Research InterchangeVol. 10(8)
Chung-Ang University (KR)
Sustainable cities and communities
Openalex Percentile: Top 77%
Cultural Industries and Urban Development
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