Navigating Cognitive Demand in Virtual Reality: Implications for Education and Training

In this paper we discuss the relationship between cognitive processing demands and virtual reality. Advancements in technology and cost efficiency are driving the implementation of immersive virtual reality (I-VR) in training and education, offering an experiential method for learning complex skills and knowledge that would otherwise be too costly or dangerous. However, technological innovations have overshadowed the need to thoughtfully integrate learning theories in the development of I-VR. We discuss the concept of cognitive processing demands (CPD) to help address this gap. This is a general term that encompasses related concepts such as workload, mental effort, working memory, attention, used here to capture cognitive resource allocation in I-VR learning environments. This paper aims to deepen our understanding of CPD in I-VR by synthesizing research from varied theoretical perspectives and offering evidence-based recommendations to improve our understanding, enhance learning outcomes, and outline future directions for the research community.

Authors

Institutions

Publication Details

Journal
Proceedings of the Human Factors and Ergonomics Society Annual Meeting
Published
2024-08-30
DOI
https://doi.org/10.1177/10711813241278286
Citations
3
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
1.12

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Navigating Cognitive Demand in Virtual Reality: Implications for Education and Training

Stephen M. Fiore, Nathan A. Sonnenfeld, Gregory McGowin
3 citations
Proceedings of the Human Factors and Ergonomics Society Annual Meeting
Virtual Reality Applications and Impacts
1.12
article

Navigating Cognitive Demand in Virtual Reality: Implications for Education and Training

Stephen M. Fiore, Nathan A. Sonnenfeld, Gregory McGowin
article en
3 citations

Abstract

In this paper we discuss the relationship between cognitive processing demands and virtual reality. Advancements in technology and cost efficiency are driving the implementation of immersive virtual reality (I-VR) in training and education, offering an experiential method for learning complex skills and knowledge that would otherwise be too costly or dangerous. However, technological innovations have overshadowed the need to thoughtfully integrate learning theories in the development of I-VR. We discuss the concept of cognitive processing demands (CPD) to help address this gap. This is a general term that encompasses related concepts such as workload, mental effort, working memory, attention, used here to capture cognitive resource allocation in I-VR learning environments. This paper aims to deepen our understanding of CPD in I-VR by synthesizing research from varied theoretical perspectives and offering evidence-based recommendations to improve our understanding, enhance learning outcomes, and outline future directions for the research community.

Proceedings of the Human Factors and Ergonomics Society Annual MeetingVol. 68(1)
University of Central Florida (US)
Lockheed Martin, Air Force Office of Scientific Research
Openalex Percentile: Top 22%
Virtual Reality Applications and Impacts
1.12
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Navigating Cognitive Demand in Virtual Reality: Implications for Education and Training — Stephen M. Fiore, Nathan A. Sonnenfeld, et al. · Proceedings of the Human Factors and Ergonomics Society Annual Meeting (2024) | TGRS Research Map | TGRS