The membranes: A decade of game studies and China in retrospect

In the past decade, both English-language game studies about China and Chinese-language game studies in mainland China itself have grown both in size and intellectual cohesion. This essay is not so much a retrospect on the intellectual development of Chinese-language game studies in China nor English-language game studies on China, but the ‘intellectual membrane’ between them. As a result of continuous conversations with games scholars inside and outside of China in the past decade, this reflection is not necessarily directed at game studies but takes games scholarship as a prism into the various processes of knowledge production on China and in China – therefore the phenomenon discussed here is valuable to the intersecting fields of China studies and internet studies.

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Publication Details

Journal
Communication and the Public
Published
2024-08-30
DOI
https://doi.org/10.1177/20570473241270554
Citations
2
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
2.26
Controls
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article

The membranes: A decade of game studies and China in retrospect

Ge Zhang
2 citations
Communication and the Public
Digital Games and Media
2.26
article

The membranes: A decade of game studies and China in retrospect

Ge Zhang
article en
2 citations

Abstract

In the past decade, both English-language game studies about China and Chinese-language game studies in mainland China itself have grown both in size and intellectual cohesion. This essay is not so much a retrospect on the intellectual development of Chinese-language game studies in China nor English-language game studies on China, but the ‘intellectual membrane’ between them. As a result of continuous conversations with games scholars inside and outside of China in the past decade, this reflection is not necessarily directed at game studies but takes games scholarship as a prism into the various processes of knowledge production on China and in China – therefore the phenomenon discussed here is valuable to the intersecting fields of China studies and internet studies.

Communication and the Public
City University of Hong Kong (HK)
Quality Education
Openalex Percentile: Top 10%
Digital Games and Media
2.26
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