An Improved High-Realism Turbulence Simulation of Ocean Scenes in a Maritime Simulator

The realism of ocean visual systems is a key challenge in developing maritime simulators within ocean engineering. Achieving high realism in turbulence simulation is crucial for enhancing the effectiveness of these simulators. Traditional spectrum-based methods lack realism and fail to generate turbulent interaction effects. To address this, an improved Hybrid Smoothed Particle Hydrodynamics method is proposed for simulating ocean scenes, incorporating advanced micropolar fluid model techniques to enhance detail realism. The proposed algorithm introduces a density constraint solver that directly adjusts particle distribution and couples it with a divergence-free velocity solver, aiming to construct a physical-based fluid simulation framework that enhances detail realism in ocean scene simulations. The results demonstrate that the proposed method effectively accelerates the convergence of constraint conditions, reduces simulation time, and improves overall incompressibility. Additionally, the introduced turbulence model addresses high-frequency detail loss caused by numerical dissipation in the Smoothed Particle Hydrodynamics method, enabling more complex navigation scenarios. This study provides theoretical and technical references for achieving realistic ocean scene simulations in maritime simulators.

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Publication Details

Journal
Journal of Marine Science and Engineering
Published
2024-08-30
DOI
https://doi.org/10.3390/jmse12091498
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
0.00

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article

An Improved High-Realism Turbulence Simulation of Ocean Scenes in a Maritime Simulator

Tianhui Zhu, Xiao Yang, Hongxiang Ren, Haijiang Li
Journal of Marine Science and Engineering
Computer Graphics and Visualization Techniques
article

An Improved High-Realism Turbulence Simulation of Ocean Scenes in a Maritime Simulator

Tianhui Zhu, Xiao Yang, Hongxiang Ren, Haijiang Li
article en

Abstract

The realism of ocean visual systems is a key challenge in developing maritime simulators within ocean engineering. Achieving high realism in turbulence simulation is crucial for enhancing the effectiveness of these simulators. Traditional spectrum-based methods lack realism and fail to generate turbulent interaction effects. To address this, an improved Hybrid Smoothed Particle Hydrodynamics method is proposed for simulating ocean scenes, incorporating advanced micropolar fluid model techniques to enhance detail realism. The proposed algorithm introduces a density constraint solver that directly adjusts particle distribution and couples it with a divergence-free velocity solver, aiming to construct a physical-based fluid simulation framework that enhances detail realism in ocean scene simulations. The results demonstrate that the proposed method effectively accelerates the convergence of constraint conditions, reduces simulation time, and improves overall incompressibility. Additionally, the introduced turbulence model addresses high-frequency detail loss caused by numerical dissipation in the Smoothed Particle Hydrodynamics method, enabling more complex navigation scenarios. This study provides theoretical and technical references for achieving realistic ocean scene simulations in maritime simulators.

Journal of Marine Science and EngineeringVol. 12(9)
Dalian Maritime University (CN)
National Science Foundation, National Natural Science Foundation of China, Dalian Science and Technology Innovation Fund, Guangxi Key Research and Development Program
Life below water
Openalex Percentile: Top 72%
Computer Graphics and Visualization Techniques
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