Internet Gaming Disorder of Gamers: A Study on Values and Online Gaming Behavior

This research aims to explore the effect of Internet Gaming Disorder (IGD) and online gaming behaviors related to IGD. The explored behaviors were based on games with microtransactions. Using a revised portrait value questionnaire (PVQ-RR), 186 respondents from 18 to 52 years old were asked about gaming behaviors. Online gaming behaviors such as the duration of online gaming and the payment for online games had a reciprocal relationship with IGD. Stimulation, achievement, hedonism, power through dominance, and personal security were correlated with playing paid online games. It is necessary to consider the fact that the values of the games are related to online gaming behaviors. Positive online gaming behaviors need to be developed.

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Publication Details

Published
2024-08-30
DOI
https://doi.org/10.3390/engproc2024074031
Primary Topic
Impact of Technology on Adolescents
Type
article
Field-Weighted Citation Impact
0.00
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article

Internet Gaming Disorder of Gamers: A Study on Values and Online Gaming Behavior

Esther Widhi Andangsari, Jessica Angelina Ongkowijaya
Impact of Technology on Adolescents
article

Internet Gaming Disorder of Gamers: A Study on Values and Online Gaming Behavior

Esther Widhi Andangsari, Jessica Angelina Ongkowijaya
article en

Abstract

This research aims to explore the effect of Internet Gaming Disorder (IGD) and online gaming behaviors related to IGD. The explored behaviors were based on games with microtransactions. Using a revised portrait value questionnaire (PVQ-RR), 186 respondents from 18 to 52 years old were asked about gaming behaviors. Online gaming behaviors such as the duration of online gaming and the payment for online games had a reciprocal relationship with IGD. Stimulation, achievement, hedonism, power through dominance, and personal security were correlated with playing paid online games. It is necessary to consider the fact that the values of the games are related to online gaming behaviors. Positive online gaming behaviors need to be developed.

Binus University (ID)
Openalex Percentile: Top 77%
Impact of Technology on Adolescents
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