Hand-aware graph convolution network for skeleton-based sign language recognition

Skeleton-based sign language recognition (SLR) is a challenging research area mainly due to the fast and complex hand movement. Currently, graph convolution networks (GCNs) have been employed in skeleton-based SLR and achieved remarkable performance. However, existing GCN-based SLR methods suffer from a lack of explicit attention to hand topology which plays an important role in the sign language representation. To address this issue, we propose a novel hand-aware graph convolution network (HA-GCN) to focus on hand topological relationships of skeleton graph. Specifically, a hand-aware graph convolution layer is designed to capture both global body and local hand information, in which two sub-graphs are defined and incorporated to represent hand topology information. In addition, in order to eliminate the over-fitting problem, an adaptive DropGraph is designed in construction of hand-aware graph convolution block to remove the spatial and temporal redundancy in the sign language representation. With the aim to further improve the performance, the joints information, bones, together with their motion information are simultaneously modeled in a multi-stream framework. Extensive experiments on the two open-source datasets, AUTSL and INCLUDE, demonstrate that our proposed algorithm outperforms the state-of-the-art with a significant margin. Our code is available at https://github.com/snorlaxse/HA-SLR-GCN . • A novel HA-GCN is proposed to focus on hand topological relationships of skeleton graph. • Two adaptive hand-graphs are defined and incorporated to highlight the hand topology. • An adaptive Drop-Graph strategy is designed to discard redundant frames and nodes.

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Publication Details

Journal
Journal of Information and Intelligence
Published
2024-08-30
DOI
https://doi.org/10.1016/j.jiixd.2024.08.001
Citations
7
Primary Topic
Hand Gesture Recognition Systems
Type
article
Field-Weighted Citation Impact
2.60
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article

Hand-aware graph convolution network for skeleton-based sign language recognition

Jian Zheng, Zhifu Zhao, Jianan Li, Qingshan Li et al.
7 citations
Journal of Information and Intelligence
Hand Gesture Recognition Systems
2.60
article

Hand-aware graph convolution network for skeleton-based sign language recognition

Jian Zheng, Zhifu Zhao, Jianan Li, Qingshan Li, Juan Song, Huixuechun Wang
article en
7 citations

Abstract

Skeleton-based sign language recognition (SLR) is a challenging research area mainly due to the fast and complex hand movement. Currently, graph convolution networks (GCNs) have been employed in skeleton-based SLR and achieved remarkable performance. However, existing GCN-based SLR methods suffer from a lack of explicit attention to hand topology which plays an important role in the sign language representation. To address this issue, we propose a novel hand-aware graph convolution network (HA-GCN) to focus on hand topological relationships of skeleton graph. Specifically, a hand-aware graph convolution layer is designed to capture both global body and local hand information, in which two sub-graphs are defined and incorporated to represent hand topology information. In addition, in order to eliminate the over-fitting problem, an adaptive DropGraph is designed in construction of hand-aware graph convolution block to remove the spatial and temporal redundancy in the sign language representation. With the aim to further improve the performance, the joints information, bones, together with their motion information are simultaneously modeled in a multi-stream framework. Extensive experiments on the two open-source datasets, AUTSL and INCLUDE, demonstrate that our proposed algorithm outperforms the state-of-the-art with a significant margin. Our code is available at https://github.com/snorlaxse/HA-SLR-GCN . • A novel HA-GCN is proposed to focus on hand topological relationships of skeleton graph. • Two adaptive hand-graphs are defined and incorporated to highlight the hand topology. • An adaptive Drop-Graph strategy is designed to discard redundant frames and nodes.

Journal of Information and IntelligenceVol. 3(1)
Xidian University (CN)
Openalex Percentile: Top 10%
Hand Gesture Recognition Systems
2.60
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