Curiosity, Interest, and Engagement: Unpacking Their Roles in Students’ Learning within a Virtual Game Environment
Learning in a virtual environment has been found to foster students’ affective responses, indicating the importance of exploring the factors which affect students’ learning when engaged in a virtual game. This study aimed to explore the relationships among students’ epistemic curiosity, situational interest, and learning engagement in an exploratory 3D virtual game environment. A virtual game was designed for elementary school students to learn concepts of evaporation and condensation in real-life situations. Data were collected using questionnaires from a total of 121 sixth-grade elementary school students, and were analyzed using partial least square structural equation modeling (PLS-SEM). The reliability and validity of the instruments employed in this study were verified. The structural relationships showed that I-type epistemic curiosity showed a stronger influence on the design of the virtual game environment compared to D-type epistemic curiosity. Challenge was found to be negatively predicted by I-type epistemic curiosity, but positively predicted by D-type epistemic curiosity. Instant enjoyment was also found to play a significant mediating role between I-type epistemic curiosity and emotional engagement. It is suggested that future research should consider providing students with interesting contexts and challenging tasks as a critical approach to designing virtual game learning environments.
Authors
- Hsing-Ying Tu (ORCID: https://orcid.org/0000-0002-6180-2045)
- Silvia Wen‐Yu Lee (ORCID: https://orcid.org/0000-0001-6111-2055)
Institutions
- National Taiwan Normal University (TW)
Publication Details
- Journal
- Journal of Educational Computing Research
- Published
- 2024-08-29
- DOI
- https://doi.org/10.1177/07356331241277904
- Citations
- 13
- Primary Topic
- Psychological and Educational Research Studies
- Type
- article
- Field-Weighted Citation Impact
- 6.60
Funders
- National Science and Technology Council