Reinforcement-Learning-Based Path Planning: A Reward Function Strategy
Path planning is a fundamental task for autonomous mobile robots (AMRs). Classic approaches provide an analytical solution by searching for the trajectory with the shortest distance; however, reinforcement learning (RL) techniques have been proven to be effective in solving these problems with the experiences gained by agents in real time. This study proposes a reward function that motivates an agent to select the shortest path with fewer turns. The solution to the RL technique is obtained via dynamic programming and Deep Q-Learning methods. In addition, a path-tracking control design is proposed based on the Lyapunov candidate function. The results indicate that RL algorithms show superior performance compared to classic A* algorithms. The number of turns is reduced by 50%, resulting in a decrease in the total distance ranging from 3.2% to 36%.
Authors
- Teodoro Ibarra-Pérez (ORCID: https://orcid.org/0000-0001-5220-7001)
- Ernesto Chavero-Navarrete (ORCID: https://orcid.org/0000-0002-3648-3839)
- Ramón Jaramillo-Martínez (ORCID: https://orcid.org/0009-0007-0662-9511)
Institutions
- Universidad Politécnica de Zacatecas (MX)
- CIATEQ (MX)
- Instituto Politécnico Nacional (MX)
Publication Details
- Journal
- Applied Sciences
- Published
- 2024-08-29
- DOI
- https://doi.org/10.3390/app14177654
- Citations
- 21
- Primary Topic
- Robotic Path Planning Algorithms
- Type
- article
- Field-Weighted Citation Impact
- 5.23
Funders
- Consejo Zacatecano de Ciencia, Tecnología e Innovación