Pengaruh Model Pembelajaran Jigsaw Berbantuan Kahoot! terhadap Hasil Belajar Peserta Didik Kelas X APHP di SMK Negeri 3 Takalar

Kahoot-assisted jigsaw learning model is a teaching approach that combines jigsaw cooperative learning techniques with the use of Kahoot interactive quiz platform to increase students' participation and learning outcomes. This study aims to determine the effect of Kahoot-assisted Jigsaw learning model on learning outcomes of class X APHP students at SMK Negeri 3 Takalar. This type of research is a quasi-experiment that applies the Kahoot-assisted jigsaw learning model to the experimental class and the conventional learning model to the control class. The independent variable in this study is the application of the Kahoot-assisted Jigsaw learning model, while the dependent variable is student learning outcomes. The population in this study were all X APHP class students totaling 54 students and the samples in this study were 25 X APHP 1 students as the control class and 25 X APHP 2 students as the experimental class which were drawn by purposive random sampling. The research data were obtained from the observation sheet of learning activities and learning outcomes test. The results showed that the average post-test value of students (83.2) in the experimental class was greater than the average post-test value (65.76) in the control class. The standard deviation of the experimental class post-test was 10.39 and the standard deviation of the control class post-test was 14.42. The t-count value is 4.926 ˃ t-table 1.677 at a significance level of 0.05 with degrees of freedom (db) = 48. Thus, the hypothesis H0 is rejected and H1 is accepted. Based on the findings and discussion of this study, it can be concluded that the application of the Kahoot-assisted jigsaw learning model has an effect on student learning outcomes in class X APHP SMK Negeri 3 Takalar

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Journal
Jurnal Ilmiah Multidisipliner
Published
2024-08-20
DOI
https://doi.org/10.70294/jimu.v2i03.491
Primary Topic
Sports and Physical Education Research
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article
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article

Pengaruh Model Pembelajaran Jigsaw Berbantuan Kahoot! terhadap Hasil Belajar Peserta Didik Kelas X APHP di SMK Negeri 3 Takalar

Khaidir Rahman, Andi Sukainah, Andi Reski Amaliah Suardi
Jurnal Ilmiah Multidisipliner
Sports and Physical Education Research
article

Pengaruh Model Pembelajaran Jigsaw Berbantuan Kahoot! terhadap Hasil Belajar Peserta Didik Kelas X APHP di SMK Negeri 3 Takalar

Khaidir Rahman, Andi Sukainah, Andi Reski Amaliah Suardi
article en

Abstract

Kahoot-assisted jigsaw learning model is a teaching approach that combines jigsaw cooperative learning techniques with the use of Kahoot interactive quiz platform to increase students' participation and learning outcomes. This study aims to determine the effect of Kahoot-assisted Jigsaw learning model on learning outcomes of class X APHP students at SMK Negeri 3 Takalar. This type of research is a quasi-experiment that applies the Kahoot-assisted jigsaw learning model to the experimental class and the conventional learning model to the control class. The independent variable in this study is the application of the Kahoot-assisted Jigsaw learning model, while the dependent variable is student learning outcomes. The population in this study were all X APHP class students totaling 54 students and the samples in this study were 25 X APHP 1 students as the control class and 25 X APHP 2 students as the experimental class which were drawn by purposive random sampling. The research data were obtained from the observation sheet of learning activities and learning outcomes test. The results showed that the average post-test value of students (83.2) in the experimental class was greater than the average post-test value (65.76) in the control class. The standard deviation of the experimental class post-test was 10.39 and the standard deviation of the control class post-test was 14.42. The t-count value is 4.926 ˃ t-table 1.677 at a significance level of 0.05 with degrees of freedom (db) = 48. Thus, the hypothesis H0 is rejected and H1 is accepted. Based on the findings and discussion of this study, it can be concluded that the application of the Kahoot-assisted jigsaw learning model has an effect on student learning outcomes in class X APHP SMK Negeri 3 Takalar

Jurnal Ilmiah MultidisiplinerVol. 2(03)
State University of Makassar (ID)
Peace, Justice and strong institutions
Openalex Percentile: Top 74%
Sports and Physical Education Research
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Pengaruh Model Pembelajaran Jigsaw Berbantuan Kahoot! terhadap Hasil Belajar Peserta Didik Kelas X APHP di SMK Negeri 3 Takalar — Khaidir Rahman, Andi Sukainah, et al. · Jurnal Ilmiah Multidisipliner (2024) | TGRS Research Map | TGRS