Experimental Comparison of Two 6D Pose Estimation Algorithms in Robotic Fruit-Picking Tasks

This paper presents an experimental comparison between two existing methods representative of two categories of 6D pose estimation algorithms nowadays commonly used in the robotics community. The first category includes purely deep learning methods, while the second one includes hybrid approaches combining learning pipelines and geometric reasoning. The hybrid method considered in this paper is a pipeline of an instance-level deep neural network based on RGB data only and a geometric pose refinement algorithm based on the availability of the depth map and the CAD model of the target object. Such a method can handle objects whose dimensions differ from those of the CAD. The pure learning method considered in this comparison is DenseFusion, a consolidated state-of-the-art pose estimation algorithm selected because it uses the same input data, namely, RGB image and depth map. The comparison is carried out by testing the success rate of fresh food pick-and-place operations. The fruit-picking scenario has been selected for the comparison because it is challenging due to the high variability of object instances in appearance and dimensions. The experiments carried out with apples and limes show that the hybrid method outperforms the pure learning one in terms of accuracy, thus allowing the pick-and-place operation of fruits with a higher success rate. An extensive discussion is also presented to help the robotics community select the category of 6D pose estimation algorithms most suitable to the specific application.

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Publication Details

Journal
Robotics
Published
2024-08-26
DOI
https://doi.org/10.3390/robotics13090127
Citations
4
Primary Topic
Robot Manipulation and Learning
Type
article
Field-Weighted Citation Impact
1.31

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article

Experimental Comparison of Two 6D Pose Estimation Algorithms in Robotic Fruit-Picking Tasks

Marco Costanzo, Ciro Natale, Sara Michele Federico, Marco De Simone et al.
4 citations
Robotics
Robot Manipulation and Learning
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article

Experimental Comparison of Two 6D Pose Estimation Algorithms in Robotic Fruit-Picking Tasks

Marco Costanzo, Ciro Natale, Sara Michele Federico, Marco De Simone, Alessio Benito Alterani
article en
4 citations

Abstract

This paper presents an experimental comparison between two existing methods representative of two categories of 6D pose estimation algorithms nowadays commonly used in the robotics community. The first category includes purely deep learning methods, while the second one includes hybrid approaches combining learning pipelines and geometric reasoning. The hybrid method considered in this paper is a pipeline of an instance-level deep neural network based on RGB data only and a geometric pose refinement algorithm based on the availability of the depth map and the CAD model of the target object. Such a method can handle objects whose dimensions differ from those of the CAD. The pure learning method considered in this comparison is DenseFusion, a consolidated state-of-the-art pose estimation algorithm selected because it uses the same input data, namely, RGB image and depth map. The comparison is carried out by testing the success rate of fresh food pick-and-place operations. The fruit-picking scenario has been selected for the comparison because it is challenging due to the high variability of object instances in appearance and dimensions. The experiments carried out with apples and limes show that the hybrid method outperforms the pure learning one in terms of accuracy, thus allowing the pick-and-place operation of fruits with a higher success rate. An extensive discussion is also presented to help the robotics community select the category of 6D pose estimation algorithms most suitable to the specific application.

RoboticsVol. 13(9)
University of Campania "Luigi Vanvitelli" (IT)
European Commission, Ministero dell'Università e della Ricerca, Drug Applied Research Center, Tabriz University of Medical Sciences
Openalex Percentile: Top 19%
Robot Manipulation and Learning
1.31
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