Evaluasi Kelayakan Bahan Ajar Teks Cerita Inspiratif Bermuatan Nilai-nilai Kepemimpinan Berbantuan Media Digital Interaktif di SMP

This study evaluates the feasibility of using interactive digital media to teach inspirational story texts that promote leadership values in middle school. The researcher has played a direct role in the planning process, data collection, data analysis, data interpretation, and data conclusion. The participants included Postgraduate lecturers from Medan State University, Bahasa Indonesia teachers, and a total of 43 middle school students. The data collection technique used in this study was a researcher's instrument, specifically a questionnaire to assess the developed product. The results showed that the teaching materials, which combined inspirational story texts and interactive digital media, scored an average of 82.35% in terms of content eligibility, indicating an “excellent” rating. Language proficiency received an average score of 81.73% with an “excellent” rating, while presentability scored an average of 86.45% with an "excellent" rating. Graphics feasibility received an average score of 90% with an “excellent” rating. Teacher assessments averaged a score of 95, also indicating an "excellent" rating. The small group test scores received an average of 84.12 with an “excellent” rating, and the large group trial scores averaged 91.03 with an “excellent” rating. Overall, the findings suggest that the use of interactive digital media to teach inspirational story texts that promote leadership values in middle school is highly recommended, as it received an overall rating of “excellent”.

Authors

Institutions

Publication Details

Journal
Jurnal Bahasa dan Sastra
Published
2024-08-26
DOI
https://doi.org/10.24036/jbs.v12i2.129003
Primary Topic
Blockchain Technology in Education and Learning
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Evaluasi Kelayakan Bahan Ajar Teks Cerita Inspiratif Bermuatan Nilai-nilai Kepemimpinan Berbantuan Media Digital Interaktif di SMP

Rosmawaty Harahap, Khoirunnisa Mei Desiani, Syairal Fahmy Dalimunthe
Jurnal Bahasa dan Sastra
Blockchain Technology in Education and Learning
article

Evaluasi Kelayakan Bahan Ajar Teks Cerita Inspiratif Bermuatan Nilai-nilai Kepemimpinan Berbantuan Media Digital Interaktif di SMP

Rosmawaty Harahap, Khoirunnisa Mei Desiani, Syairal Fahmy Dalimunthe
article en

Abstract

This study evaluates the feasibility of using interactive digital media to teach inspirational story texts that promote leadership values in middle school. The researcher has played a direct role in the planning process, data collection, data analysis, data interpretation, and data conclusion. The participants included Postgraduate lecturers from Medan State University, Bahasa Indonesia teachers, and a total of 43 middle school students. The data collection technique used in this study was a researcher's instrument, specifically a questionnaire to assess the developed product. The results showed that the teaching materials, which combined inspirational story texts and interactive digital media, scored an average of 82.35% in terms of content eligibility, indicating an “excellent” rating. Language proficiency received an average score of 81.73% with an “excellent” rating, while presentability scored an average of 86.45% with an "excellent" rating. Graphics feasibility received an average score of 90% with an “excellent” rating. Teacher assessments averaged a score of 95, also indicating an "excellent" rating. The small group test scores received an average of 84.12 with an “excellent” rating, and the large group trial scores averaged 91.03 with an “excellent” rating. Overall, the findings suggest that the use of interactive digital media to teach inspirational story texts that promote leadership values in middle school is highly recommended, as it received an overall rating of “excellent”.

Jurnal Bahasa dan SastraVol. 12(2)
State University of Medan (ID)
Quality Education
Openalex Percentile: Top 79%
Blockchain Technology in Education and Learning
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Evaluasi Kelayakan Bahan Ajar Teks Cerita Inspiratif Bermuatan Nilai-nilai Kepemimpinan Berbantuan Media Digital Interaktif di SMP — Rosmawaty Harahap, Khoirunnisa Mei Desiani, et al. · Jurnal Bahasa dan Sastra (2024) | TGRS Research Map | TGRS