Autistic re-creation: Live action role-play as a safe and brave space for social learning

• Live action roleplay is described as a “safe space” that is free from social risks. • The participants gradually pushed their social boundaries to a “brave space”. • Autonomy, inclusion, and friendships come through as central in this process. • Embodied feedback and mistakes support development of social predictions. • The results point to increased social confidence and personal growth. Live action role-play (larp) is an improvised and embodied form of storytelling that develops through co-creation. While autistic individuals generally dislike unpredictable situations and social interaction in larger groups, anecdotal reports suggest that they often are found in the larping community. Through interviews with 10 autistic, experienced adult larpers, this study investigates larp as a scene for social learning. The examination focuses on the attraction of larps; what the participants learn about social interaction through larping; and how such insights transfer to everyday life. From a cognitive point of view, larping comes through as an optimal autistic space where players feel safe enough to dare push their social boundaries, which conceivably contributes to the formation of more precise social predictions since experimentation and mistakes facilitate embodied learning. From the participants’ point of view, larping improved their understanding of social nuances, which in turn increased social confidence and well-being in everyday life.

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Institutions

Publication Details

Journal
Thinking Skills and Creativity
Published
2024-08-25
DOI
https://doi.org/10.1016/j.tsc.2024.101622
Citations
3
Primary Topic
Autism Spectrum Disorder Research
Type
article
Field-Weighted Citation Impact
1.03

Funders

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article

Autistic re-creation: Live action role-play as a safe and brave space for social learning

Ingela Visuri
3 citations
Thinking Skills and Creativity
Autism Spectrum Disorder Research
1.03
article

Autistic re-creation: Live action role-play as a safe and brave space for social learning

Ingela Visuri
article en
3 citations

Abstract

• Live action roleplay is described as a “safe space” that is free from social risks. • The participants gradually pushed their social boundaries to a “brave space”. • Autonomy, inclusion, and friendships come through as central in this process. • Embodied feedback and mistakes support development of social predictions. • The results point to increased social confidence and personal growth. Live action role-play (larp) is an improvised and embodied form of storytelling that develops through co-creation. While autistic individuals generally dislike unpredictable situations and social interaction in larger groups, anecdotal reports suggest that they often are found in the larping community. Through interviews with 10 autistic, experienced adult larpers, this study investigates larp as a scene for social learning. The examination focuses on the attraction of larps; what the participants learn about social interaction through larping; and how such insights transfer to everyday life. From a cognitive point of view, larping comes through as an optimal autistic space where players feel safe enough to dare push their social boundaries, which conceivably contributes to the formation of more precise social predictions since experimentation and mistakes facilitate embodied learning. From the participants’ point of view, larping improved their understanding of social nuances, which in turn increased social confidence and well-being in everyday life.

Thinking Skills and CreativityVol. 54
Dalarna University (SE), Aarhus University (DK)
Vetenskapsrådet
Openalex Percentile: Top 25%
Autism Spectrum Disorder Research
1.03
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