Active Inference and Reinforcement Learning: A Unified Inference on Continuous State and Action Spaces Under Partial Observability

Reinforcement learning (RL) has garnered significant attention for developing decision-making agents that aim to maximize rewards, specified by an external supervisor, within fully observable environments. However, many real-world problems involve partial or noisy observations, where agents cannot access complete and accurate information about the environment. These problems are commonly formulated as partially observable Markov decision processes (POMDPs). Previous studies have tackled RL in POMDPs by either incorporating the memory of past actions and observations or by inferring the true state of the environment from observed data. Nevertheless, aggregating observations and actions over time becomes impractical in problems with large decision-making time horizons and high-dimensional spaces. Furthermore, inference-based RL approaches often require many environmental samples to perform well, as they focus solely on reward maximization and neglect uncertainty in the inferred state. Active inference (AIF) is a framework naturally formulated in POMDPs and directs agents to select actions by minimizing a function called expected free energy (EFE). This supplies reward-maximizing (or exploitative) behavior, as in RL, with information-seeking (or exploratory) behavior. Despite this exploratory behavior of AIF, its use is limited to problems with small time horizons and discrete spaces due to the computational challenges associated with EFE. In this article, we propose a unified principle that establishes a theoretical connection between AIF and RL, enabling seamless integration of these two approaches and overcoming their limitations in continuous space POMDP settings. We substantiate our findings with rigorous theoretical analysis, providing novel perspectives for using AIF in designing and implementing artificial agents. Experimental results demonstrate the superior learning capabilities of our method compared to other alternative RL approaches in solving partially observable tasks with continuous spaces. Notably, our approach harnesses information-seeking exploration, enabling it to effectively solve reward-free problems and rendering explicit task reward design by an external supervisor optional.

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Publication Details

Journal
Neural Computation
Published
2024-08-23
DOI
https://doi.org/10.1162/neco_a_01698
Citations
5
Primary Topic
Embodied and Extended Cognition
Type
article
Field-Weighted Citation Impact
1.71
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article

Active Inference and Reinforcement Learning: A Unified Inference on Continuous State and Action Spaces Under Partial Observability

Parvin Malekzadeh, Konstantinos N. Plataniotis
5 citations
Neural Computation
Embodied and Extended Cognition
1.71
article

Active Inference and Reinforcement Learning: A Unified Inference on Continuous State and Action Spaces Under Partial Observability

Parvin Malekzadeh, Konstantinos N. Plataniotis
article en
5 citations

Abstract

Reinforcement learning (RL) has garnered significant attention for developing decision-making agents that aim to maximize rewards, specified by an external supervisor, within fully observable environments. However, many real-world problems involve partial or noisy observations, where agents cannot access complete and accurate information about the environment. These problems are commonly formulated as partially observable Markov decision processes (POMDPs). Previous studies have tackled RL in POMDPs by either incorporating the memory of past actions and observations or by inferring the true state of the environment from observed data. Nevertheless, aggregating observations and actions over time becomes impractical in problems with large decision-making time horizons and high-dimensional spaces. Furthermore, inference-based RL approaches often require many environmental samples to perform well, as they focus solely on reward maximization and neglect uncertainty in the inferred state. Active inference (AIF) is a framework naturally formulated in POMDPs and directs agents to select actions by minimizing a function called expected free energy (EFE). This supplies reward-maximizing (or exploitative) behavior, as in RL, with information-seeking (or exploratory) behavior. Despite this exploratory behavior of AIF, its use is limited to problems with small time horizons and discrete spaces due to the computational challenges associated with EFE. In this article, we propose a unified principle that establishes a theoretical connection between AIF and RL, enabling seamless integration of these two approaches and overcoming their limitations in continuous space POMDP settings. We substantiate our findings with rigorous theoretical analysis, providing novel perspectives for using AIF in designing and implementing artificial agents. Experimental results demonstrate the superior learning capabilities of our method compared to other alternative RL approaches in solving partially observable tasks with continuous spaces. Notably, our approach harnesses information-seeking exploration, enabling it to effectively solve reward-free problems and rendering explicit task reward design by an external supervisor optional.

Neural ComputationVol. 36(10)
University of Toronto (CA)
Openalex Percentile: Top 16%
Embodied and Extended Cognition
1.71
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