A Chronicle of Quantum Technologies in Game and Software Development

The ongoing second quantum revolution, marked by advancements harnessing quantum phenomena, has permeated various fields, including communications, computation, and networking, collectively known as quantum technologies (QTs). Quantum computing, a focal point within QT, has led to the emergence of quantum games, a novel research and development area exploring creative applications of quantum computing in game development. While more than 300 quantum games have been developed by enthusiasts and commercial parties, a comprehensive research program or state-of-the-art review is notably absent. This article addresses this gap by conducting a thorough literature review, presenting current advancements and examples in quantum games and interactive designs, and exploring future prospects for QT in game development practices.

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Publication Details

Journal
IEEE Computer Graphics and Applications
Published
2024-08-23
DOI
https://doi.org/10.1109/mcg.2024.3448613
Citations
2
Primary Topic
Big Data and Business Intelligence
Type
article
Field-Weighted Citation Impact
0.53

Funders

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article

A Chronicle of Quantum Technologies in Game and Software Development

Elif Sürer, Klementyna Jankiewicz, Natasha Skult, Zeki Can Seskir et al.
2 citations
IEEE Computer Graphics and Applications
Big Data and Business Intelligence
0.53
article

A Chronicle of Quantum Technologies in Game and Software Development

Elif Sürer, Klementyna Jankiewicz, Natasha Skult, Zeki Can Seskir, Laura Piispanen, Jouni Smed, Metincan Atas
article en
2 citations

Abstract

The ongoing second quantum revolution, marked by advancements harnessing quantum phenomena, has permeated various fields, including communications, computation, and networking, collectively known as quantum technologies (QTs). Quantum computing, a focal point within QT, has led to the emergence of quantum games, a novel research and development area exploring creative applications of quantum computing in game development. While more than 300 quantum games have been developed by enthusiasts and commercial parties, a comprehensive research program or state-of-the-art review is notably absent. This article addresses this gap by conducting a thorough literature review, presenting current advancements and examples in quantum games and interactive designs, and exploring future prospects for QT in game development practices.

IEEE Computer Graphics and ApplicationsVol. 44(5)
Karlsruhe Institute of Technology (DE), University of Turku (FI), Middle East Technical University (TR), Aalto University (FI)
Alfred Kordelinin Säätiö
Industry, innovation and infrastructure
Openalex Percentile: Top 27%
Big Data and Business Intelligence
0.53
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