A Chronicle of Quantum Technologies in Game and Software Development
The ongoing second quantum revolution, marked by advancements harnessing quantum phenomena, has permeated various fields, including communications, computation, and networking, collectively known as quantum technologies (QTs). Quantum computing, a focal point within QT, has led to the emergence of quantum games, a novel research and development area exploring creative applications of quantum computing in game development. While more than 300 quantum games have been developed by enthusiasts and commercial parties, a comprehensive research program or state-of-the-art review is notably absent. This article addresses this gap by conducting a thorough literature review, presenting current advancements and examples in quantum games and interactive designs, and exploring future prospects for QT in game development practices.
Authors
- Elif Sürer (ORCID: https://orcid.org/0000-0002-0738-6669)
- Klementyna Jankiewicz (ORCID: https://orcid.org/0000-0002-5722-4967)
- Natasha Skult (ORCID: https://orcid.org/0009-0005-4728-2281)
- Zeki Can Seskir (ORCID: https://orcid.org/0000-0001-6779-8676)
- Laura Piispanen (ORCID: https://orcid.org/0000-0002-5547-9069)
- Jouni Smed (ORCID: https://orcid.org/0000-0002-7242-5791)
- Metincan Atas (ORCID: https://orcid.org/0009-0006-9182-6917)
Institutions
- Karlsruhe Institute of Technology (DE)
- University of Turku (FI)
- Middle East Technical University (TR)
- Aalto University (FI)
Publication Details
- Journal
- IEEE Computer Graphics and Applications
- Published
- 2024-08-23
- DOI
- https://doi.org/10.1109/mcg.2024.3448613
- Citations
- 2
- Primary Topic
- Big Data and Business Intelligence
- Type
- article
- Field-Weighted Citation Impact
- 0.53
Funders
- Alfred Kordelinin Säätiö