A randomized controlled experiment testing the use of virtual reality to trigger cigarette craving in people who smoke

Automated delivery of therapy in virtual reality (VR) has the potential to be used for smoking cessation. Most obviously, it could be used to practise and establish alternative reactions to smoking cues. The first step in treatment development is to show that VR environments can trigger sufficient cravings in smokers. We evaluated a new VR public house outdoor scenario with 100 individuals who smoked daily. Participants were randomly assigned to the VR scenario with smoking cues or a neutral experience in VR. The VR experiences were presented in a standalone VR headset. Before and after VR, we collected self-reported craving scores for cigarettes and alcohol using the Tobacco Craving Questionnaire (TCQ) and visual analogue scales (VAS). Physiological data were also collected. Compared to the neutral condition, exposure to the smoking cues led to a large increase in craving for a cigarette (TCQ β = 11.44, p < 0.0001, Cohen's d = 1.10) and also a moderate increase in craving for alcohol <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mo>(</mml:mo> <mml:mi>β</mml:mi> <mml:mo>=</mml:mo> <mml:mn>0.7</mml:mn> <mml:mo>,</mml:mo> <mml:mspace></mml:mspace> <mml:mtext>p</mml:mtext> <mml:mo>=</mml:mo> <mml:mn>0.017</mml:mn> <mml:mo>,</mml:mo> <mml:mspace></mml:mspace> <mml:mtext>d</mml:mtext> <mml:mo>=</mml:mo> <mml:mn>0.50</mml:mn> <mml:mo>)</mml:mo></mml:mrow> </mml:math> . There were no significant physiological differences between the two conditions. These results provide good evidence that VR experiences can elicit strong craving for cigarettes. The programming can be part of developing a new VR cognitive therapy to help people reduce smoking.

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Publication Details

Journal
Scientific Reports
Published
2024-08-21
DOI
https://doi.org/10.1038/s41598-024-70113-2
Citations
2
Primary Topic
Smoking Behavior and Cessation
Type
article
Field-Weighted Citation Impact
0.65

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article

A randomized controlled experiment testing the use of virtual reality to trigger cigarette craving in people who smoke

Chun-Jou Yu, Felicity Waite, Daniel Freeman, Xueni Pan et al.
2 citations
Scientific Reports
Smoking Behavior and Cessation
0.65
article

A randomized controlled experiment testing the use of virtual reality to trigger cigarette craving in people who smoke

Chun-Jou Yu, Felicity Waite, Daniel Freeman, Xueni Pan, Helen Beckwith, Aitor Rovira, Simone Saidel, Sinéad Lambe, Ellen Iredale, Memoona Ahmed, Kira Williams, S. McBride, Felicity Hudson, Phoebe Haynes
article en
2 citations

Abstract

Automated delivery of therapy in virtual reality (VR) has the potential to be used for smoking cessation. Most obviously, it could be used to practise and establish alternative reactions to smoking cues. The first step in treatment development is to show that VR environments can trigger sufficient cravings in smokers. We evaluated a new VR public house outdoor scenario with 100 individuals who smoked daily. Participants were randomly assigned to the VR scenario with smoking cues or a neutral experience in VR. The VR experiences were presented in a standalone VR headset. Before and after VR, we collected self-reported craving scores for cigarettes and alcohol using the Tobacco Craving Questionnaire (TCQ) and visual analogue scales (VAS). Physiological data were also collected. Compared to the neutral condition, exposure to the smoking cues led to a large increase in craving for a cigarette (TCQ β = 11.44, p < 0.0001, Cohen's d = 1.10) and also a moderate increase in craving for alcohol <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mo>(</mml:mo> <mml:mi>β</mml:mi> <mml:mo>=</mml:mo> <mml:mn>0.7</mml:mn> <mml:mo>,</mml:mo> <mml:mspace></mml:mspace> <mml:mtext>p</mml:mtext> <mml:mo>=</mml:mo> <mml:mn>0.017</mml:mn> <mml:mo>,</mml:mo> <mml:mspace></mml:mspace> <mml:mtext>d</mml:mtext> <mml:mo>=</mml:mo> <mml:mn>0.50</mml:mn> <mml:mo>)</mml:mo></mml:mrow> </mml:math> . There were no significant physiological differences between the two conditions. These results provide good evidence that VR experiences can elicit strong craving for cigarettes. The programming can be part of developing a new VR cognitive therapy to help people reduce smoking.

Scientific ReportsVol. 14(1)
Oxford Health NHS Foundation Trust (GB), University of Oxford (GB), Goldsmiths University of London (GB)
Wellcome Trust, National Institute for Health and Care Research, Department of Health and Social Care
Good health and well-being
Openalex Percentile: Top 30%
Smoking Behavior and Cessation
0.65
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