Directed Views in Virtual Reality: A Semantic Approach to Volumetric Video Storytelling
Via virtual reality (VR) and in 3D immersive virtual environments (IVEs), viewers can observe their surroundings in any direction. This unrestricted view challenges storytelling, as directors cannot control the viewer’s perspective. To overcome this, we propose to develop a system that enhances narrative focus by rendering only high-quality story-critical elements within an IVE. This approach ensures that viewers are guided to the intended view, maintaining the director’s vision while preserving the immersive experience of VR.
Authors
- Nivesh Gadipudi (ORCID: https://orcid.org/0000-0001-8403-7270)
- John Dingliana (ORCID: https://orcid.org/0000-0001-7636-6402)
- Colm O Fearghail
- Gareth William Young (ORCID: https://orcid.org/0000-0002-8763-4668)
Institutions
- Trinity College Dublin (IE)
Publication Details
- Published
- 2024-08-22
- DOI
- https://doi.org/10.1145/3675231.3678872
- Primary Topic
- Human Motion and Animation
- Type
- article
- Field-Weighted Citation Impact
- 0.00