Collaborative Constrained Target-Reaching Control in a Multiplayer Reach-Avoid Game

For a high-value attacker, relocating it is more valuable than destroying it. This relocation issue involves luring an adversarial agent along a predefined path to reach a goal in a non-convex domain. Here, we define it as a collaborative constrained target-reaching (CTR) problem. We introduce a novel virtual defense channel to define a symmetric dynamic extend target set, enabling us to treat the CTR problem as an aggregation of individual two-player reach-avoid (RA) games and obtain analytical strategies for defenders. First, we describe the partition of the game space and construct barriers using explicit policy methods and geometric analysis. This allows us to determine if a solution to the game exists based on players' initial conditions. Second, we develop nonlinear state feedback strategies using a suitable risk metric. These strategies are based on prescribed performance control, offering a viable framework for practical scenarios with control errors. Finally, simulations and experiments validate the effectiveness of our method.

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Institutions

Publication Details

Journal
IEEE Robotics and Automation Letters
Published
2024-08-19
DOI
https://doi.org/10.1109/lra.2024.3445816
Citations
3
Primary Topic
Distributed Control Multi-Agent Systems
Type
article
Field-Weighted Citation Impact
1.05

Funders

Controls
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article

Collaborative Constrained Target-Reaching Control in a Multiplayer Reach-Avoid Game

Rongxin Cui, Weisheng Yan, Haiyan Zhao
3 citations
IEEE Robotics and Automation Letters
Distributed Control Multi-Agent Systems
1.05
article

Collaborative Constrained Target-Reaching Control in a Multiplayer Reach-Avoid Game

Rongxin Cui, Weisheng Yan, Haiyan Zhao
article en
3 citations

Abstract

For a high-value attacker, relocating it is more valuable than destroying it. This relocation issue involves luring an adversarial agent along a predefined path to reach a goal in a non-convex domain. Here, we define it as a collaborative constrained target-reaching (CTR) problem. We introduce a novel virtual defense channel to define a symmetric dynamic extend target set, enabling us to treat the CTR problem as an aggregation of individual two-player reach-avoid (RA) games and obtain analytical strategies for defenders. First, we describe the partition of the game space and construct barriers using explicit policy methods and geometric analysis. This allows us to determine if a solution to the game exists based on players' initial conditions. Second, we develop nonlinear state feedback strategies using a suitable risk metric. These strategies are based on prescribed performance control, offering a viable framework for practical scenarios with control errors. Finally, simulations and experiments validate the effectiveness of our method.

IEEE Robotics and Automation LettersVol. 9(10)
Northwestern Polytechnical University (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 22%
Distributed Control Multi-Agent Systems
1.05
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Collaborative Constrained Target-Reaching Control in a Multiplayer Reach-Avoid Game — Rongxin Cui, Weisheng Yan, et al. · IEEE Robotics and Automation Letters (2024) | TGRS Research Map | TGRS