Strategies and Equilibria on Indistinguishability of Winning Objectives and Related Decision Problems

Game theory on graphs is a basic tool in computer science. In this paper, we propose a new game-theoretic framework for studying the privacy protection of a user who interactively uses a software service. Our framework is based on the idea that an objective of a user using software services should not be known to an adversary because the objective is often closely related to personal information of the user. We propose two new notions, O-indistinguishable strategy (O-IS) and objective-indistinguishability equilibrium (OIE). For a given game and a subset O of winning objectives (or objectives in short), a strategy of a player is O-indistinguishable if an adversary cannot shrink O by excluding any objective from O as an impossible objective. A strategy profile, which is a tuple of strategies of all players, is an OIE if the profile is locally optimal in the sense that no player can expand her set of objectives indistinguishable from her real objective from the viewpoint of an adversary. We analyze the complexities of deciding the existence of O-IS and prove the decidability of the existence of OIE under a weaker assumption on rationality.

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Publication Details

Journal
IEICE Transactions on Information and Systems
Published
2024-08-19
DOI
https://doi.org/10.1587/transinf.2024fcp0010
Primary Topic
Multi-Criteria Decision Making
Type
article
Field-Weighted Citation Impact
0.00
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article

Strategies and Equilibria on Indistinguishability of Winning Objectives and Related Decision Problems

Rindo Nakanishi, Hiroyuki Seki, Yoshiaki Takata
IEICE Transactions on Information and Systems
Multi-Criteria Decision Making
article

Strategies and Equilibria on Indistinguishability of Winning Objectives and Related Decision Problems

Rindo Nakanishi, Hiroyuki Seki, Yoshiaki Takata
article en

Abstract

Game theory on graphs is a basic tool in computer science. In this paper, we propose a new game-theoretic framework for studying the privacy protection of a user who interactively uses a software service. Our framework is based on the idea that an objective of a user using software services should not be known to an adversary because the objective is often closely related to personal information of the user. We propose two new notions, O-indistinguishable strategy (O-IS) and objective-indistinguishability equilibrium (OIE). For a given game and a subset O of winning objectives (or objectives in short), a strategy of a player is O-indistinguishable if an adversary cannot shrink O by excluding any objective from O as an impossible objective. A strategy profile, which is a tuple of strategies of all players, is an OIE if the profile is locally optimal in the sense that no player can expand her set of objectives indistinguishable from her real objective from the viewpoint of an adversary. We analyze the complexities of deciding the existence of O-IS and prove the decidability of the existence of OIE under a weaker assumption on rationality.

IEICE Transactions on Information and SystemsVol. E108.D(3)
Kochi University of Technology (JP), Nagoya University (JP)
Peace, Justice and strong institutions
Openalex Percentile: Top 84%
Multi-Criteria Decision Making
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