Phylogenix: Bringing phylogenetics to Unity

Game Software Engineering addresses the software part of creating video games, with game engines like Unity serving as foundational tools for development. A major challenge in game development is creating new content, resulting in the exploration of Procedural Content Generation techniques. However, these techniques often lack formalized variability, hindering the transition to a Software Product Line paradigm. This paper presents Phylogenix, a Unity plugin that leverages phylogenetic analysis for a family of video game content where variability is not formalized. The resulting phylogenetic tree has potential to understand the variability and even release latent family members. A video of the tool and source code are available at https://svit.usj.es/phylogenix.

Authors

Institutions

Publication Details

Published
2024-08-12
DOI
https://doi.org/10.1145/3646548.3676604
Citations
3
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
1.04
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Phylogenix: Bringing phylogenetics to Unity

Carlos Cetina, Jaime Font, Antonio Iglesias, Francisca Pérez et al.
3 citations
Artificial Intelligence in Games
1.04
article

Phylogenix: Bringing phylogenetics to Unity

Carlos Cetina, Jaime Font, Antonio Iglesias, Francisca Pérez, Samuel Navarro
article en
3 citations

Abstract

Game Software Engineering addresses the software part of creating video games, with game engines like Unity serving as foundational tools for development. A major challenge in game development is creating new content, resulting in the exploration of Procedural Content Generation techniques. However, these techniques often lack formalized variability, hindering the transition to a Software Product Line paradigm. This paper presents Phylogenix, a Unity plugin that leverages phylogenetic analysis for a family of video game content where variability is not formalized. The resulting phylogenetic tree has potential to understand the variability and even release latent family members. A video of the tool and source code are available at https://svit.usj.es/phylogenix.

Universidad San Jorge (ES), Universitat Politècnica de València (ES)
Openalex Percentile: Top 19%
Artificial Intelligence in Games
1.04
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.