Relationships among the Types of Digital Games and Rolefulness

The purpose of this study is to investigate the relationships among different types of digital games and rolefulness. We hypothesized that the sense of rolefulness increases through collaborative game playing and the effect is different among the types of games. Four categories—“individual”, “competitive”, “cooperative”, and “non-player”—are assumed in this study, and the rolefulness scores were compared among these groups. The social and internal rolefulness scores were compared among the four groups using ANOVA. The results of the analysis showed significant differences. Multiple comparisons showed significant differences between the “competitive” and “non-player” categories in social and internal rolefulness.

Authors

Publication Details

Journal
Journal of Psychology & Behavior Research
Published
2024-08-09
DOI
https://doi.org/10.22158/jpbr.v6n2p120
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Relationships among the Types of Digital Games and Rolefulness

Daiki Kato, Genki Kato, Aya Futamura, Mihoko Tsuruta
Journal of Psychology & Behavior Research
Digital Games and Media
article

Relationships among the Types of Digital Games and Rolefulness

Daiki Kato, Genki Kato, Aya Futamura, Mihoko Tsuruta
article en

Abstract

The purpose of this study is to investigate the relationships among different types of digital games and rolefulness. We hypothesized that the sense of rolefulness increases through collaborative game playing and the effect is different among the types of games. Four categories—“individual”, “competitive”, “cooperative”, and “non-player”—are assumed in this study, and the rolefulness scores were compared among these groups. The social and internal rolefulness scores were compared among the four groups using ANOVA. The results of the analysis showed significant differences. Multiple comparisons showed significant differences between the “competitive” and “non-player” categories in social and internal rolefulness.

Journal of Psychology & Behavior ResearchVol. 6(2)
Reduced inequalities
Openalex Percentile: Top 80%
Digital Games and Media
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.