Design and usability evaluation of a mobile app for elementary school inquiry‐based science learning

Abstract Teachers often struggle to implement inquiry‐based science teaching. To support them, IndagApp—a 3D educational app that offers curriculum‐aligned, inquiry‐based lesson plans—was designed. The app is rooted in the inquiry phases recommended in best‐practices literature, which arguably align with most international standards. This study describes IndagApp and evaluates its usability with fifth‐graders from two elementary schools in Spain ( N = 43). The system usability scale (SUS) and the Pictorial‐SUS were used to collect students' feedback on usability. Both frequentist and Bayesian analyses were conducted to compare the mean SUS score with established benchmarks for usability. The results showed that IndagApp had high usability ratings, with most students rating it as the “Best imaginable” or “Good.” The mean SUS score was 84.816, which was significantly higher than the benchmark score of 68. There were no differences in usability between girls and boys, and students in private and public schools. These findings suggest that IndagApp is a valuable resource for inquiry learning in elementary grades and has significant implications for science education and science teacher professional development, as it helps teachers adopt reform‐oriented teaching practices that align with the curricular standards and goals.

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Institutions

Publication Details

Journal
School Science and Mathematics
Published
2024-08-05
DOI
https://doi.org/10.1111/ssm.18303
Citations
6
Primary Topic
Mobile Learning in Education
Type
article
Field-Weighted Citation Impact
4.67

Funders

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article

Design and usability evaluation of a mobile app for elementary school inquiry‐based science learning

Radu Bogdan Toma, Jesús Ángel Meneses Villagrá, Iraya Yánez‐Pérez
6 citations
School Science and Mathematics
Mobile Learning in Education
4.67
article

Design and usability evaluation of a mobile app for elementary school inquiry‐based science learning

Radu Bogdan Toma, Jesús Ángel Meneses Villagrá, Iraya Yánez‐Pérez
article en
6 citations

Abstract

Abstract Teachers often struggle to implement inquiry‐based science teaching. To support them, IndagApp—a 3D educational app that offers curriculum‐aligned, inquiry‐based lesson plans—was designed. The app is rooted in the inquiry phases recommended in best‐practices literature, which arguably align with most international standards. This study describes IndagApp and evaluates its usability with fifth‐graders from two elementary schools in Spain ( N = 43). The system usability scale (SUS) and the Pictorial‐SUS were used to collect students' feedback on usability. Both frequentist and Bayesian analyses were conducted to compare the mean SUS score with established benchmarks for usability. The results showed that IndagApp had high usability ratings, with most students rating it as the “Best imaginable” or “Good.” The mean SUS score was 84.816, which was significantly higher than the benchmark score of 68. There were no differences in usability between girls and boys, and students in private and public schools. These findings suggest that IndagApp is a valuable resource for inquiry learning in elementary grades and has significant implications for science education and science teacher professional development, as it helps teachers adopt reform‐oriented teaching practices that align with the curricular standards and goals.

School Science and MathematicsVol. 125(3)
Universidad de Burgos (ES)
Agencia Estatal de Investigación
Quality Education
Openalex Percentile: Top 5%
Mobile Learning in Education
4.67
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