Incremental watershed cuts: Interactive segmentation algorithm with parallel strategy

In this article, we design an incremental method for computing seeded watershed cuts for interactive image segmentation. We propose an algorithm based on the hierarchical image representation called the binary partition tree to compute a seeded watershed cut. Additionally, we leverage properties of minimum spanning forests to introduce a parallel method for labeling a connected component. We show that those algorithms fits perfectly in an interactive segmentation process by handling user interactions, seed addition or removal, in linear time with respect to the number of affected pixels. Run time comparisons with several state-of-the-art interactive and non-interactive watershed methods show that the proposed method can handle user interactions much faster than previous methods with a significant speedup ranging from 10 to 60 on both 2D and 3D images, thus improving the user experience on large images. • Watershed cut algorithm based on binary partition trees. • Incremental watershed cut algorithm for interactive image segmentation. • Parallel connected component labeling in forests (acyclic graphs).

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Publication Details

Journal
Pattern Recognition Letters
Published
2024-12-16
DOI
https://doi.org/10.1016/j.patrec.2024.12.005
Citations
5
Primary Topic
Hydrology and Sediment Transport Processes
Type
article
Field-Weighted Citation Impact
2.29

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article

Incremental watershed cuts: Interactive segmentation algorithm with parallel strategy

Benjamin Perret, Quentin Lebon, Jean Cousty, Josselin Lefèvre
5 citations
Pattern Recognition Letters
Hydrology and Sediment Transport Processes
2.29
article

Incremental watershed cuts: Interactive segmentation algorithm with parallel strategy

Benjamin Perret, Quentin Lebon, Jean Cousty, Josselin Lefèvre
article en
5 citations

Abstract

In this article, we design an incremental method for computing seeded watershed cuts for interactive image segmentation. We propose an algorithm based on the hierarchical image representation called the binary partition tree to compute a seeded watershed cut. Additionally, we leverage properties of minimum spanning forests to introduce a parallel method for labeling a connected component. We show that those algorithms fits perfectly in an interactive segmentation process by handling user interactions, seed addition or removal, in linear time with respect to the number of affected pixels. Run time comparisons with several state-of-the-art interactive and non-interactive watershed methods show that the proposed method can handle user interactions much faster than previous methods with a significant speedup ranging from 10 to 60 on both 2D and 3D images, thus improving the user experience on large images. • Watershed cut algorithm based on binary partition trees. • Incremental watershed cut algorithm for interactive image segmentation. • Parallel connected component labeling in forests (acyclic graphs).

Pattern Recognition LettersVol. 189
UniLaSalle Amiens (ESIEE-Amiens) (FR), Centre National de la Recherche Scientifique (FR), Thermo Fisher Scientific (United States) (US), Laboratoire d'Informatique Gaspard-Monge (FR), Université Gustave Eiffel (FR), ESIEE Paris (FR)
Agence Nationale de la Recherche, Association Nationale de la Recherche et de la Technologie
Climate action
Openalex Percentile: Top 13%
Hydrology and Sediment Transport Processes
2.29
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