Subgraph Games in the Semi-Random Graph Process and Its Generalization to Hypergraphs

The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex $v$ and adds the edge $uv$ to the graph. For a fixed monotone graph property, the objective of the player is to force the graph to satisfy this property with high probability in as few rounds as possible. We focus on the problem of constructing a subgraph isomorphic to an arbitrary, fixed graph $H$. In [Ben-Eliezer et al., Random Struct. Algorithms, 2020, 6(3):648– 675], it was proved that asymptotically almost surely one can construct $H$ in $t$ rounds, for any $t\gg n^{(d-1)/d}$ where $d \ge 2$ is the degeneracy of~$H$. It was also proved that this result is sharp for $H = K_{d+1}$ and conjectured that it is so for all graphs $H$. In this paper we prove this conjecture, as well as, its generalization to a semi-random $s$-uniform hypergraph process for every $s\ge2$.

Authors

Publication Details

Journal
The Electronic Journal of Combinatorics
Published
2024-09-20
DOI
https://doi.org/10.37236/11859
Citations
6
Primary Topic
Game Theory and Applications
Type
article
Field-Weighted Citation Impact
2.45

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article

Subgraph Games in the Semi-Random Graph Process and Its Generalization to Hypergraphs

Natalie Behague, Trent G. Marbach, Andrzej Ruciński, Paweł Prałat
6 citations
The Electronic Journal of Combinatorics
Game Theory and Applications
2.45
article

Subgraph Games in the Semi-Random Graph Process and Its Generalization to Hypergraphs

Natalie Behague, Trent G. Marbach, Andrzej Ruciński, Paweł Prałat
article en
6 citations

Abstract

The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex $v$ and adds the edge $uv$ to the graph. For a fixed monotone graph property, the objective of the player is to force the graph to satisfy this property with high probability in as few rounds as possible. We focus on the problem of constructing a subgraph isomorphic to an arbitrary, fixed graph $H$. In [Ben-Eliezer et al., Random Struct. Algorithms, 2020, 6(3):648– 675], it was proved that asymptotically almost surely one can construct $H$ in $t$ rounds, for any $t\gg n^{(d-1)/d}$ where $d \ge 2$ is the degeneracy of~$H$. It was also proved that this result is sharp for $H = K_{d+1}$ and conjectured that it is so for all graphs $H$. In this paper we prove this conjecture, as well as, its generalization to a semi-random $s$-uniform hypergraph process for every $s\ge2$.

The Electronic Journal of CombinatoricsVol. 31(3)
Narodowe Centrum Nauki, Natural Sciences and Engineering Research Council of Canada
Openalex Percentile: Top 12%
Game Theory and Applications
2.45
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Subgraph Games in the Semi-Random Graph Process and Its Generalization to Hypergraphs — Natalie Behague, Trent G. Marbach, et al. · The Electronic Journal of Combinatorics (2024) | TGRS Research Map | TGRS