Optimal Voting Mechanisms on Generalized Single-Peaked Domains

This paper studies the design of voting mechanisms. There are multiple alternatives, and the voters have generalized single-peaked preferences derived from median spaces as introduced in Nehring and Puppe (2007b). This class of preferences covers a wide range of economically relevant domains, and it is much larger than the well-known single-peaked preferences on a line. I characterize the welfare-maximizing voting rules among all social choice functions satisfying strategy-proofness, anonymity, and surjectivity. The optimal mechanisms are composed of binary votes on subsets of alternatives involving flexible majority requirements. (JEL D71, D72, D82)

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Publication Details

Journal
American Economic Journal Microeconomics
Published
2025-10-28
DOI
https://doi.org/10.1257/mic.20220133
Citations
2
Primary Topic
Game Theory and Voting Systems
Type
article
Field-Weighted Citation Impact
3.13
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article

Optimal Voting Mechanisms on Generalized Single-Peaked Domains

Tobias Rachidi
2 citations
American Economic Journal Microeconomics
Game Theory and Voting Systems
3.13
article

Optimal Voting Mechanisms on Generalized Single-Peaked Domains

Tobias Rachidi
article en
2 citations

Abstract

This paper studies the design of voting mechanisms. There are multiple alternatives, and the voters have generalized single-peaked preferences derived from median spaces as introduced in Nehring and Puppe (2007b). This class of preferences covers a wide range of economically relevant domains, and it is much larger than the well-known single-peaked preferences on a line. I characterize the welfare-maximizing voting rules among all social choice functions satisfying strategy-proofness, anonymity, and surjectivity. The optimal mechanisms are composed of binary votes on subsets of alternatives involving flexible majority requirements. (JEL D71, D72, D82)

American Economic Journal MicroeconomicsVol. 17(4)
Fraunhofer Institute for Applied Information Technology (DE)
Reduced inequalities
Openalex Percentile: Top 10%
Game Theory and Voting Systems
3.13
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