Augmented Reality Learning Materials for Motion Picture Making Subject

Learning materials is one of the important components of learning. Learning materials based on Augmented reality is capable of accommodating the needs of learners. Augmented reality intends to insert virtual objects into the real environment. In recent activity, learning materials are still using conventional media such as presentation slides and the internet. Consequently, students do not obtain appropriate material for certain learning. Learning materials assisted by augmented reality can be a so- lution for students in understanding moving pictures. The development model used was the Lee & Owens model. It produces valid and effective learning material products with augmented reality.

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Publication Details

Journal
jurnal pendidikan humaniora
Published
2026-04-13
DOI
https://doi.org/10.17977/2442-3890.1158
Citations
7
Primary Topic
Educational Research and Methods
Type
article
Field-Weighted Citation Impact
0.00
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article

Augmented Reality Learning Materials for Motion Picture Making Subject

Hirnanda Dimas Pradana, Dedi Kuswandi, Sulton Sulton
7 citations
jurnal pendidikan humaniora
Educational Research and Methods
article

Augmented Reality Learning Materials for Motion Picture Making Subject

Hirnanda Dimas Pradana, Dedi Kuswandi, Sulton Sulton
article en
7 citations

Abstract

Learning materials is one of the important components of learning. Learning materials based on Augmented reality is capable of accommodating the needs of learners. Augmented reality intends to insert virtual objects into the real environment. In recent activity, learning materials are still using conventional media such as presentation slides and the internet. Consequently, students do not obtain appropriate material for certain learning. Learning materials assisted by augmented reality can be a so- lution for students in understanding moving pictures. The development model used was the Lee & Owens model. It produces valid and effective learning material products with augmented reality.

jurnal pendidikan humanioraVol. 6(3)
State University of Malang (ID)
Quality Education
Openalex Percentile: Top 100%
Educational Research and Methods
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