Ethical stewardship: Designing serious games seriously
In this chapter, we propose an ethical framework for serious game design, which we term the Ecosystem for Designing Games Ethically (EDGE). EDGE expands on Zagal’s categorization of ethical areas in game design by incorporating the different contexts of design and their use. In addition, we leverage these contexts to suggest four guidelines that support Ethical Stewardship in serious game design. We conclude by discussing a number of specific areas in which ethics plays a role in serious game design. These include games in (a) a military context, (b) the consideration of privacy issues, and (c) the evaluation of game design choices.
Authors
- Alexander Streicher (ORCID: https://orcid.org/0000-0003-1161-5185)
- Eelco Braad (ORCID: https://orcid.org/0000-0002-4368-4815)
- Heinrich Söbke (ORCID: https://orcid.org/0000-0002-0105-3126)
- Alyea Sandovar
Institutions
- Hanze University of Applied Sciences (NL)
- Fraunhofer Institute of Optronics, System Technologies and Image Exploitation (DE)
- Bauhaus-Universität Weimar (DE)
- Fielding Graduate University (US)
Publication Details
- Journal
- Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V
- Published
- 2025-04-17
- DOI
- https://doi.org/10.24406/publica-r-393599
- Citations
- 1
- Primary Topic
- Digital Games and Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00