HEAD-TRACKED AURALISATIONS FOR A DYNAMIC AUDIO EXPERIENCE IN VIRTUAL REALITY SCENERIES
This paper aims to take advantage of the new cutting-edge virtual reality technologies – such as head-mounted displays for virtual reality and ambisonics – in order to recreate 3D immersive environments; both aural and visual. The work presented here is believed to encourage investigations into buildings yet to be, or those lost to civilisation. Through a combination of acoustic computer modelling, network protocol, game design and signal processing, this paper proposes a method for bridging acoustic simulations and interactive technologies, i.e. fostering a dynamic acoustic experience for virtual scenes via VR-oriented auralisations
Authors
- Philip Robinson
- Stephen Dance (ORCID: https://orcid.org/0000-0001-7285-9058)
- E BALLESTERO
Publication Details
- Published
- 2024-10-25
- DOI
- https://doi.org/10.25144/23920
- Citations
- 3
- Primary Topic
- Music Technology and Sound Studies
- Type
- article
- Field-Weighted Citation Impact
- 0.00