TViews Table Role-Playing Game

The TViews Table Role-Playing Game (TTRPG) is a digital tabletop role-playing game that runs on the TViews table, bridging the separate worlds of traditional role-playing games with the growing area of massively multiplayer online role-playing games. The TViews table is an interactive tabletop media platform that can track the location of multiple tagged objects in real-time as they are moved around its surface, providing a simultaneous and coincident graphical display. In this paper we present the implementation of the first version of TTRPG, with a content set based on the traditional Dungeons & Dragons rule-set. We also discuss the results of a user study that used TTRPG to explore the possible social context of digital tabletop role-playing games.

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Publication Details

Published
2024-11-27
DOI
https://doi.org/10.20385/1860-2037/5.2008.8
Citations
20
Primary Topic
Interactive and Immersive Displays
Type
article
Field-Weighted Citation Impact
0.37
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article

TViews Table Role-Playing Game

Elijah O’Rear, Ali Mazalek, Basil Mironer, Dana Van Devender
20 citations
Interactive and Immersive Displays
0.37
article

TViews Table Role-Playing Game

Elijah O’Rear, Ali Mazalek, Basil Mironer, Dana Van Devender
article en
20 citations

Abstract

The TViews Table Role-Playing Game (TTRPG) is a digital tabletop role-playing game that runs on the TViews table, bridging the separate worlds of traditional role-playing games with the growing area of massively multiplayer online role-playing games. The TViews table is an interactive tabletop media platform that can track the location of multiple tagged objects in real-time as they are moved around its surface, providing a simultaneous and coincident graphical display. In this paper we present the implementation of the first version of TTRPG, with a content set based on the traditional Dungeons & Dragons rule-set. We also discuss the results of a user study that used TTRPG to explore the possible social context of digital tabletop role-playing games.

Vol. 5(8)
Georgia Institute of Technology (US)
Openalex Percentile: Top 47%
Interactive and Immersive Displays
0.37
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