Spare Time Activity Sheets from Photo Albums
Given arbitrary pictures, we explore the possibility of using new techniques from computer vision and artificial intelligence to create customized visual games on-the-fly. This includes coloring books, link-the-dot and spot-the-difference popular games. The feasibility of these systems is discussed and we describe prototype implementation that work well in practice in an automatic or semi-automatic way.
Authors
- Gabriela Csurka
Institutions
- University of Padua (IT)
- Xerox (France) (FR)
Publication Details
- Published
- 2024-11-27
- DOI
- https://doi.org/10.20385/1860-2037/7.2010.10
- Primary Topic
- Robotics and Sensor-Based Localization
- Type
- article
- Field-Weighted Citation Impact
- 0.00