Latest Research in Educational Games and Gamification
36 research papers · 2026 median publication year
Top Research Topics in Educational Games and Gamification
- Educational Games and Gamification — 17 papers
- Cognitive and developmental aspects of mathematical skills — 5 papers
- Mathematics Education and Teaching Techniques — 4 papers
- Technology-Enhanced Education Studies — 2 papers
- Visual and Cognitive Learning Processes — 2 papers
- Complex Systems and Decision Making — 1 papers
- Computers and Society — 1 papers
- Chemistry and Chemical Engineering — 1 papers
- Mathematics Education and Programs — 1 papers
- Artificial Intelligence in Games — 1 papers
Highest-Cited Papers
- The Cell Game: An Auxiliary Tool for Cell Biology Learning
- Game-Based Learning Activities (GBLA): Enhancing the Mathematics – Numbers and Algebra Instruction for Key Stage 2 Learners
- Game-Based Learning Activities (GBLA): Enhancing the Mathematics – Numbers and Algebra Instruction for Key Stage 2 Learners
- Evaluation of the Use of Educational Intelligence Games in Classrooms from the Perspective of Mathematics Teachers
- The Food Chain – Educational and Strategic Board Game for Learning Ecology, Biodiversity, and Predator–Prey Relationships
- GeoCircle: The Game of Angles – Original Educational and Strategic Board Game Concept
- Mosaic Cylinder – Original Educational Strategy Board Game Concept Based on Colors, Geometry, Logic, and Mathematical Reasoning
- GeoCircle: The Game of Angles – Original Educational and Strategic Board Game Concept
- Limit Absolute: Official Presentation Portfolio of an Original Educational, Strategic, and Geometric Board Game Concept
- Educational Board Game Design and Learning Innovation: Strategy, Logic, Creativity, and Cognitive Development Through Play
- From the Imperfect Form to the Perfect Form – An Educational Strategic Board Game Based on Geometric Transformation, Critical Thinking, and Experiential Learning
- PickCru – Original Educational Strategy Card Game Based on Transformation, Resource Management, and Learning
- Saint Valentin – Original Strategic, Educational and Relational Board Game
- From the Imperfect Form to the Perfect Form – An Educational Strategic Board Game Based on Geometric Transformation, Critical Thinking, and Experiential Learning
- The Food Chain – Educational and Strategic Board Game for Learning Ecology, Biodiversity, and Predator–Prey Relationships
- Double Pair – Double Impair: An Educational and Strategic Board Game Combining Mathematics, Strategy, and Ivorian Cultural Discovery
- PechTiSauThon – Tilapia, Salmon and Bluefin Tuna Fishing: An Educational Strategic Board Game
- CHEFAMELPRÉ (Find Your Extended Prime Family First): Official Presentation Portfolio – An Original Mathematical, Strategic and Educational Board Game
- Mosaic Cylinder – Original Educational Strategy Board Game Concept Based on Colors, Geometry, Logic, and Mathematical Reasoning
- Rainbow Colors – Original Educational Board Game for Learning Color Theory Through Strategy and Play